<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/Common/FileUtil.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>make DeleteDirRecursively clean up correctly after failure.</title>
<updated>2016-04-25T06:28:38+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2016-04-25T06:03:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b2f133d2ac74e073a76367e18abe051abad5bbc1'/>
<id>b2f133d2ac74e073a76367e18abe051abad5bbc1</id>
<content type='text'>
Fixes Metroid prime crashing the second boot after loading
a save state (issue 9496)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fixes Metroid prime crashing the second boot after loading
a save state (issue 9496)
</pre>
</div>
</content>
</entry>
<entry>
<title>Correct ampersands as well</title>
<updated>2016-01-21T20:27:56+00:00</updated>
<author>
<name>mathieui</name>
<email>mathieui@mathieui.net</email>
</author>
<published>2016-01-21T20:27:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f15ffda5a7518cb87a09f301deaeffab0723ec27'/>
<id>f15ffda5a7518cb87a09f301deaeffab0723ec27</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>More asterisks</title>
<updated>2016-01-21T20:16:51+00:00</updated>
<author>
<name>mathieui</name>
<email>mathieui@mathieui.net</email>
</author>
<published>2016-01-21T20:16:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3e283ea9f17aa779832db065b2ecc4b19cf03e83'/>
<id>3e283ea9f17aa779832db065b2ecc4b19cf03e83</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Common: asterisks go against the type name</title>
<updated>2016-01-21T19:46:25+00:00</updated>
<author>
<name>mathieui</name>
<email>mathieui@mathieui.net</email>
</author>
<published>2016-01-21T19:46:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=78aa398e7c09adc4fb9318a4c497e8fd1bcd58ba'/>
<id>78aa398e7c09adc4fb9318a4c497e8fd1bcd58ba</id>
<content type='text'>
not the variable name
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
not the variable name
</pre>
</div>
</content>
</entry>
<entry>
<title>Add support for sending game memory changes to outside processes</title>
<updated>2015-12-30T01:59:16+00:00</updated>
<author>
<name>spxtr</name>
<email>spextear@gmail.com</email>
</author>
<published>2015-12-30T01:59:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2f505606027029933f7334262184abb69fd2658f'/>
<id>2f505606027029933f7334262184abb69fd2658f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #2304 from linkmauve/xdg-basedir</title>
<updated>2015-11-12T11:31:24+00:00</updated>
<author>
<name>Markus Wick</name>
<email>degasus@users.noreply.github.com</email>
</author>
<published>2015-11-12T11:31:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a498c684a26175508b4dd4c92edff4fb0cbfbf0e'/>
<id>a498c684a26175508b4dd4c92edff4fb0cbfbf0e</id>
<content type='text'>
UICommon: Respect XDG Base Directory Specification on POSIX systems</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
UICommon: Respect XDG Base Directory Specification on POSIX systems</pre>
</div>
</content>
</entry>
<entry>
<title>FileUtil: Move ShaderCache to the Cache directory.</title>
<updated>2015-11-10T21:53:30+00:00</updated>
<author>
<name>Emmanuel Gil Peyrot</name>
<email>linkmauve@linkmauve.fr</email>
</author>
<published>2015-04-18T17:34:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b61da5db5494dc8f2fb3bb3cd1ade05f1d80862b'/>
<id>b61da5db5494dc8f2fb3bb3cd1ade05f1d80862b</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement relocatable builds on Linux</title>
<updated>2015-11-10T20:49:04+00:00</updated>
<author>
<name>Mathieu Comandon</name>
<email>strycore@gmail.com</email>
</author>
<published>2015-11-07T18:50:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f2ae1a25457ea679f2964a5d3d351d0a1e58750b'/>
<id>f2ae1a25457ea679f2964a5d3d351d0a1e58750b</id>
<content type='text'>
- Change the path of the Sys folder to the executable's location
- Add LINUX_LOCAL_DEV flag to use relocatable version on Linux
- Add CMake definition for relocatable build
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- Change the path of the Sys folder to the executable's location
- Add LINUX_LOCAL_DEV flag to use relocatable version on Linux
- Add CMake definition for relocatable build
</pre>
</div>
</content>
</entry>
<entry>
<title>GC controller input using named pipes</title>
<updated>2015-10-25T03:20:03+00:00</updated>
<author>
<name>spxtr</name>
<email>spextear@gmail.com</email>
</author>
<published>2015-10-25T03:20:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d9d6cf8eda0d4cd8d0350c1a4e9b5f6b708e084d'/>
<id>d9d6cf8eda0d4cd8d0350c1a4e9b5f6b708e084d</id>
<content type='text'>
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.

Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.

Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix building with PCH disabled.</title>
<updated>2015-09-28T16:51:08+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2015-09-28T15:57:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3b75f45cf63e8455efb539109bebf6626bcb40e3'/>
<id>3b75f45cf63e8455efb539109bebf6626bcb40e3</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
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