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<title>dolphin/Source/Core/Common/FileUtil.cpp, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Merge pull request #2914 from JosJuice/fix-volumedirectory</title>
<updated>2015-09-01T20:19:14+00:00</updated>
<author>
<name>Markus Wick</name>
<email>markus@selfnet.de</email>
</author>
<published>2015-08-26T20:12:23+00:00</published>
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<content type='text'>
Fix VolumeDirectory
</content>
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<pre>
Fix VolumeDirectory
</pre>
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</content>
</entry>
<entry>
<title>Fix FreeBSD build</title>
<updated>2015-07-12T06:09:11+00:00</updated>
<author>
<name>Jeffrey Pfau</name>
<email>jeffrey@endrift.com</email>
</author>
<published>2015-06-11T05:15:11+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Add a mode to use a dummy Wii NAND.</title>
<updated>2015-05-28T23:14:42+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2014-11-18T01:59:14+00:00</published>
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<content type='text'>
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
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<pre>
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix CopyDir to not require source and dest paths to end with "/".</title>
<updated>2015-05-28T23:14:42+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2014-11-16T18:54:41+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Rewrite FileSearch and improve ScanDirectoryTree.</title>
<updated>2015-05-28T23:14:42+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2014-11-15T20:46:40+00:00</published>
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<content type='text'>
- FileSearch is now just one function, and it converts the original glob
  into a regex on all platforms rather than relying on native Windows
  pattern matching on there and a complete hack elsewhere.  It now
  supports recursion out of the box rather than manually expanding
  into a full list of directories in multiple call sites.

  - This adds a GCC &gt;= 4.9 dependency due to older versions having
  outright broken &lt;regex&gt;.  MSVC is fine with it.

- ScanDirectoryTree returns the parent entry rather than filling parts
  of it in via reference.  The count is now stored in the entry like it
  was for subdirectories.

- .glsl file search is now done with DoFileSearch.

- IOCTLV_READ_DIR now uses ScanDirectoryTree directly and sorts the
  results after replacements for better determinism.
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- FileSearch is now just one function, and it converts the original glob
  into a regex on all platforms rather than relying on native Windows
  pattern matching on there and a complete hack elsewhere.  It now
  supports recursion out of the box rather than manually expanding
  into a full list of directories in multiple call sites.

  - This adds a GCC &gt;= 4.9 dependency due to older versions having
  outright broken &lt;regex&gt;.  MSVC is fine with it.

- ScanDirectoryTree returns the parent entry rather than filling parts
  of it in via reference.  The count is now stored in the entry like it
  was for subdirectories.

- .glsl file search is now done with DoFileSearch.

- IOCTLV_READ_DIR now uses ScanDirectoryTree directly and sorts the
  results after replacements for better determinism.
</pre>
</div>
</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>General: Apply the const specifier where applicable</title>
<updated>2015-04-15T06:04:03+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-04-15T04:38:21+00:00</published>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Common: Remove TLS usage in GetLastErrorMsg</title>
<updated>2015-04-07T20:42:21+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-04-07T20:15:21+00:00</published>
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<id>ef6bdf674f556c0ce9df383a3dc2e8bdc7483a5f</id>
<content type='text'>
Just return std::string as this code isn't performance critical.
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<pre>
Just return std::string as this code isn't performance critical.
</pre>
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</content>
</entry>
<entry>
<title>Fix Wii configuration path being incorrect.</title>
<updated>2015-03-18T02:27:40+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-03-18T02:27:40+00:00</published>
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<id>297012ddd744463b8bf744a5e4c613004a611aa0</id>
<content type='text'>
On loading the NANDRoot from the config, if it isn't set it will still attempt to be set.
So on the invalid empty path, just don't set it.
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<pre>
On loading the NANDRoot from the config, if it isn't set it will still attempt to be set.
So on the invalid empty path, just don't set it.
</pre>
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