<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/Common/GL/GLInterface, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>EGL: specify version first</title>
<updated>2016-05-29T20:12:31+00:00</updated>
<author>
<name>Karol Herbst</name>
<email>git@karolherbst.de</email>
</author>
<published>2016-05-29T20:12:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c0e21871cdc1273a93cc26ded017edc224a72798'/>
<id>c0e21871cdc1273a93cc26ded017edc224a72798</id>
<content type='text'>
allthough this is a mesa bug, this is a simple enough workaround for context
creation fails with EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR set.

Otherwise dolphin will fail to create 3.3+ core context with current mesa
version
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
allthough this is a mesa bug, this is a simple enough workaround for context
creation fails with EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR set.

Otherwise dolphin will fail to create 3.3+ core context with current mesa
version
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix builds when using newest version of NDK</title>
<updated>2016-05-25T18:23:35+00:00</updated>
<author>
<name>sigmabeta</name>
<email>sigmabeta@users.noreply.github.com</email>
</author>
<published>2016-05-25T18:18:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c92f7ef173c44dc5993cf25bc75ea6416edd53cd'/>
<id>c92f7ef173c44dc5993cf25bc75ea6416edd53cd</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>EGL: Also check for higher GL versions.</title>
<updated>2016-03-01T06:55:57+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2016-03-01T06:54:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=64f9941595f2e27e7a86c59542ab77f9d615ccf7'/>
<id>64f9941595f2e27e7a86c59542ab77f9d615ccf7</id>
<content type='text'>
Seems like NVidia just ignores the forward compatible flag.
Additionally, they neither enable any extension which was designed later...
So either compatible profile, or a huge list of core profiles....
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Seems like NVidia just ignores the forward compatible flag.
Additionally, they neither enable any extension which was designed later...
So either compatible profile, or a huge list of core profiles....
</pre>
</div>
</content>
</entry>
<entry>
<title>Rearrange GLInterface interface generation.</title>
<updated>2016-02-05T16:53:32+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-02-05T16:53:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=018625e54f8a1f9045cdcaca822034888083ae36'/>
<id>018625e54f8a1f9045cdcaca822034888083ae36</id>
<content type='text'>
This will be important when we enable headless on Android
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This will be important when we enable headless on Android
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix a few missing includes</title>
<updated>2016-02-05T16:50:08+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-02-05T16:50:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=19cd9ecf163f3a3a41f5942ff8b86e8e012f90c1'/>
<id>19cd9ecf163f3a3a41f5942ff8b86e8e012f90c1</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Support a headless EGL option.</title>
<updated>2016-01-27T21:04:14+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-26T13:35:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=628e9bad92673c27a974649ee18c48483003347a'/>
<id>628e9bad92673c27a974649ee18c48483003347a</id>
<content type='text'>
This is a new option to support completely headless running of Dolphin without X11 on systems that can properly support it.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is a new option to support completely headless running of Dolphin without X11 on systems that can properly support it.
</pre>
</div>
</content>
</entry>
<entry>
<title>Include the EGL defines we need for KHR_create_context ourselves.</title>
<updated>2016-01-27T20:54:44+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-23T12:22:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=184a7a3e0d2285776e0d4d033adacb7ce27d6887'/>
<id>184a7a3e0d2285776e0d4d033adacb7ce27d6887</id>
<content type='text'>
This is because Google decided it was in their best interest to update eglext.h for android-21/arch-arm only and completely neglect all the other
architectures.
Sucks to suck.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is because Google decided it was in their best interest to update eglext.h for android-21/arch-arm only and completely neglect all the other
architectures.
Sucks to suck.
</pre>
</div>
</content>
</entry>
<entry>
<title>Support the OpenGL core profile in EGL.</title>
<updated>2016-01-27T20:54:32+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-22T16:58:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=34d0e7835b4925878afe7a82b6f48cc4c00984d1'/>
<id>34d0e7835b4925878afe7a82b6f48cc4c00984d1</id>
<content type='text'>
This should make our Mesa EGL users happy.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This should make our Mesa EGL users happy.
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement shared contexts in the EGL context.</title>
<updated>2016-01-27T19:15:02+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-22T01:03:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=aed693eded4bea4be9610f2bbd132288236d06b4'/>
<id>aed693eded4bea4be9610f2bbd132288236d06b4</id>
<content type='text'>
This is being implemented here first under EGL since the infrastructure is already in place for this due to the Android code requiring some bits.
The rest of the interfaces will come in a little bit.

This will be required for threaded shader compiling in the near future.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is being implemented here first under EGL since the infrastructure is already in place for this due to the Android code requiring some bits.
The rest of the interfaces will come in a little bit.

This will be required for threaded shader compiling in the near future.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add support to EGL to on the fly destroy the resulting surface</title>
<updated>2016-01-10T18:28:05+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2016-01-10T18:28:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6448e5e5ee6b53d3e8e6d248647077c59595ff71'/>
<id>6448e5e5ee6b53d3e8e6d248647077c59595ff71</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
