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<title>dolphin/Source/Core/Common/IniFile.cpp, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Skip reading UTF-8 BOM at the beginning of INI files</title>
<updated>2015-06-05T16:32:58+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2015-06-05T16:32:58+00:00</published>
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<entry>
<title>Fix bug where Gecko codes would be "enabled by default"</title>
<updated>2015-06-02T23:04:04+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2015-06-02T23:04:04+00:00</published>
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Actually caused by IniFiles::GetLines leaving the output vector in its
old state if the section wasn't found, and Gecko::LoadCodes not checking
the return value.  Fix by moving lines-&gt;clear() up.
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Actually caused by IniFiles::GetLines leaving the output vector in its
old state if the section wasn't found, and Gecko::LoadCodes not checking
the return value.  Fix by moving lines-&gt;clear() up.
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</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<entry>
<title>DolphinWX/Common: Change some find_first_of usages to find</title>
<updated>2015-03-24T12:32:44+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-03-24T12:17:19+00:00</published>
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It's unnecessary to use find_first_of when all you're searching for is a single character.
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It's unnecessary to use find_first_of when all you're searching for is a single character.
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<entry>
<title>Use emplace_* functions where in-place construction is preferable</title>
<updated>2015-02-04T16:39:08+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-02-04T15:36:42+00:00</published>
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<entry>
<title>Various formatting and consistency fixes</title>
<updated>2014-11-14T03:42:18+00:00</updated>
<author>
<name>Stevoisiak</name>
<email>Stevoisiak@gmail.com</email>
</author>
<published>2014-11-14T02:28:27+00:00</published>
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<entry>
<title>Change IniFile::Section::Set() with default value to use a template.</title>
<updated>2014-09-04T07:29:49+00:00</updated>
<author>
<name>Rachel Bryk</name>
<email>RachelBryk@gmail.com</email>
</author>
<published>2014-09-04T07:29:49+00:00</published>
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<entry>
<title>Add the VideoCommon PostProcessing class.</title>
<updated>2014-08-13T06:05:10+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-07-29T16:47:56+00:00</published>
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This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
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This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
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</entry>
<entry>
<title>Store ini sections in a std::list (rather than vector) to prevent unexpected pointer invalidation with use of GetOrCreateSection.</title>
<updated>2014-06-24T17:37:38+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2014-06-24T17:28:02+00:00</published>
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