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<title>dolphin/Source/Core/Common/SDCardUtil.cpp, branch release-prep-2606</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>msvc: remove warning disables which no longer fire</title>
<updated>2021-07-18T01:24:36+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2021-07-18T01:24:36+00:00</published>
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</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>rename Common/File to Common/IOFile</title>
<updated>2021-01-27T22:29:48+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2020-09-15T10:29:41+00:00</published>
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</entry>
<entry>
<title>Common: Migrate logging to fmt</title>
<updated>2020-10-23T18:58:03+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2020-10-23T18:41:30+00:00</published>
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Continues the migration of our code over to the fmt logger.
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Continues the migration of our code over to the fmt logger.
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</entry>
<entry>
<title>apply `if constexpr` in a couple places</title>
<updated>2020-08-23T20:57:05+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2020-08-22T01:04:50+00:00</published>
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</entry>
<entry>
<title>SDCardUtil: Replace macros with typed equivalents</title>
<updated>2018-05-11T16:33:07+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-11T16:00:29+00:00</published>
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Instead use a general template and specify which type we're writing out.
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Instead use a general template and specify which type we're writing out.
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</entry>
<entry>
<title>SDCardUtil: Namespace SDCardUtil</title>
<updated>2018-05-11T13:19:30+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-11T13:16:30+00:00</published>
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<content type='text'>
Brings yet another header in the common library under the Common
namespace.
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Brings yet another header in the common library under the Common
namespace.
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</content>
</entry>
<entry>
<title>SDCardUtil: Remove the use of IOFile's GetHandle() function</title>
<updated>2018-05-11T13:19:29+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-11T13:12:28+00:00</published>
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GetHandle() should really not even be part of IOFile's interface, but
since it is (for the time being), we can cull unnecessary usages of it.
In this case, the WriteBytes() function does what we need without using
the underlying handle directly.
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GetHandle() should really not even be part of IOFile's interface, but
since it is (for the time being), we can cull unnecessary usages of it.
In this case, the WriteBytes() function does what we need without using
the underlying handle directly.
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</content>
</entry>
<entry>
<title>SDCardUtil: Join variables with declarations where applicable</title>
<updated>2018-05-11T13:19:26+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-11T13:02:35+00:00</published>
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<entry>
<title>SDCardUtil: Make type of write_empty's "count" parameter size_t</title>
<updated>2018-05-11T12:55:05+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-11T12:51:27+00:00</published>
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This allows getting rid of casts. We can also leverage std::min to allow
making relevant variables const. Also make the "empty" table const to
allow it to be read-only.
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This allows getting rid of casts. We can also leverage std::min to allow
making relevant variables const. Also make the "empty" table const to
allow it to be read-only.
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</content>
</entry>
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