<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/Common/Src/LinearDiskCache.h, branch 3.5</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p</title>
<updated>2012-12-24T20:29:24+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-12-24T20:27:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e3e14af0dd54f00ac762ef13f3a3a7737c2c867f'/>
<id>e3e14af0dd54f00ac762ef13f3a3a7737c2c867f</id>
<content type='text'>
This reverts commit 4d868705fd312adda1649aebe65c6f82adb21c04.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 4d868705fd312adda1649aebe65c6f82adb21c04.
</pre>
</div>
</content>
</entry>
<entry>
<title>VertexShaderGen: Fix a shader compilation error.</title>
<updated>2012-12-24T18:50:16+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-12-24T18:49:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4d868705fd312adda1649aebe65c6f82adb21c04'/>
<id>4d868705fd312adda1649aebe65c6f82adb21c04</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert the recent zcomploc changes including the Graphic_Fixes merge.</title>
<updated>2012-08-10T18:12:02+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-08-10T16:57:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=08a9c660371202cfd8976ee60191a6f42445c1a9'/>
<id>08a9c660371202cfd8976ee60191a6f42445c1a9</id>
<content type='text'>
Reason:
- It's wrong, zcomploc can't be emulated perfectly in HW backends without severely impacting performance.
- It provides virtually no advantages over the previous hack while introducing lots of code.
- There is a better alternative: If people insist on having some sort of valid zcomploc emulation, I suggest rendering each primitive separately while using a _clean_ dual-pass approach to emulate zcomploc.

This reverts commit 0efd4e5c29766ba5f5d22204339637ade9ccec83.
This reverts commit b4ec836aca4392a86b864dc58b1030ca616fe0d5.
This reverts commit bb4c9e2205d4117f48fd4ca50774ee56c28c92e4.
This reverts commit 146b02615c07dd52dddaa18b7e23d09bc23b549e.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Reason:
- It's wrong, zcomploc can't be emulated perfectly in HW backends without severely impacting performance.
- It provides virtually no advantages over the previous hack while introducing lots of code.
- There is a better alternative: If people insist on having some sort of valid zcomploc emulation, I suggest rendering each primitive separately while using a _clean_ dual-pass approach to emulate zcomploc.

This reverts commit 0efd4e5c29766ba5f5d22204339637ade9ccec83.
This reverts commit b4ec836aca4392a86b864dc58b1030ca616fe0d5.
This reverts commit bb4c9e2205d4117f48fd4ca50774ee56c28c92e4.
This reverts commit 146b02615c07dd52dddaa18b7e23d09bc23b549e.
</pre>
</div>
</content>
</entry>
<entry>
<title> more fixes. take in account when depth textures are used and alpha test fails :)( i really forgot that).</title>
<updated>2012-04-03T18:08:58+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-04-03T18:08:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5650b3b5f6c4d915827768b6bb1f4f4c49982b21'/>
<id>5650b3b5f6c4d915827768b6bb1f4f4c49982b21</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Fix for my last commit thanks to Lolaker for pointing the error</title>
<updated>2012-04-03T12:56:11+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-04-03T12:56:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4fafbd0700c4625115ac046edf74cafae0ad4aed'/>
<id>4fafbd0700c4625115ac046edf74cafae0ad4aed</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Second Stage: re implement zcomplock and correct all the logic error in PixelShaderGen.cpp. i disable fastzcomlock for the moment to avoid confusions.</title>
<updated>2012-04-03T03:08:36+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-04-03T03:08:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6a446efd5f03c4ff9994e6b5ebe353273ddd1634'/>
<id>6a446efd5f03c4ff9994e6b5ebe353273ddd1634</id>
<content type='text'>
please test for regressions
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
please test for regressions
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert Rodolfo's recent zcomploc commits until they actually work correctly.</title>
<updated>2012-03-29T23:57:53+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@gmail.com</email>
</author>
<published>2012-03-29T23:56:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=460610ea0e0d5083e261ed9d137048f2a5fc7e59'/>
<id>460610ea0e0d5083e261ed9d137048f2a5fc7e59</id>
<content type='text'>
This reverts commit 402006a83a89bc0f790934096e915f0e8c23f808.
This reverts commit 48d8d71391fc2cc40d85732680eb6421164bf87c.
This reverts commit 450dcc9d2cd874f6ab40d4a339afc29f55751319.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 402006a83a89bc0f790934096e915f0e8c23f808.
This reverts commit 48d8d71391fc2cc40d85732680eb6421164bf87c.
This reverts commit 450dcc9d2cd874f6ab40d4a339afc29f55751319.
</pre>
</div>
</content>
</entry>
<entry>
<title>more fixes to zcomplock and opengl implementation</title>
<updated>2012-03-29T21:26:58+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-03-29T21:26:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=402006a83a89bc0f790934096e915f0e8c23f808'/>
<id>402006a83a89bc0f790934096e915f0e8c23f808</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>As requested, this is my implementation of zcomploc using a multi-pass algorithm. My apologize to the others devs for committing in the main branch but is the only way to get this tested as soon as possible.</title>
<updated>2012-03-27T18:44:58+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-03-27T18:44:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=450dcc9d2cd874f6ab40d4a339afc29f55751319'/>
<id>450dcc9d2cd874f6ab40d4a339afc29f55751319</id>
<content type='text'>
please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev.
please as soon as yo find a bug let me know.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev.
please as soon as yo find a bug let me know.
</pre>
</div>
</content>
</entry>
<entry>
<title>long time no commits :)</title>
<updated>2012-03-25T03:01:47+00:00</updated>
<author>
<name>rodolfoosvaldobogado</name>
<email>rodolfoosvaldobogado@gmail.com</email>
</author>
<published>2012-03-25T03:01:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=9ed83765e69f81ae1799e8e8ff8cfada2f53e9a2'/>
<id>9ed83765e69f81ae1799e8e8ff8cfada2f53e9a2</id>
<content type='text'>
a little code cleaning to avoid duplicated execution of AlphaPreTest and a little correction to some comments from the previous commits.
this change must behave exactly like last revision, if something is broken please let me know
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
a little code cleaning to avoid duplicated execution of AlphaPreTest and a little correction to some comments from the previous commits.
this change must behave exactly like last revision, if something is broken please let me know
</pre>
</div>
</content>
</entry>
</feed>
