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<title>dolphin/Source/Core/Common/Src/LogManager.h, branch 4.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Replace OpenSSL with PolarSSL</title>
<updated>2013-08-15T08:47:47+00:00</updated>
<author>
<name>Matthew Parlane</name>
<email>parlane@gmail.com</email>
</author>
<published>2013-08-15T08:47:47+00:00</published>
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<id>fede38985e30a07f4fb2cc0819c7547400be5a00</id>
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Works on windows, not yet cmake.
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Works on windows, not yet cmake.
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</entry>
<entry>
<title>New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.</title>
<updated>2013-04-18T03:09:55+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:09:55+00:00</published>
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<entry>
<title>Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.</title>
<updated>2013-04-15T20:28:55+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-04-15T20:28:55+00:00</published>
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<id>ef85b9af45922c6ca364930d40f8aacf1a6dfe64</id>
<content type='text'>
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
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Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
</pre>
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</content>
</entry>
<entry>
<title>This change might work better if I git add the files</title>
<updated>2013-03-29T14:31:15+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-03-29T14:31:15+00:00</published>
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</entry>
<entry>
<title>Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.</title>
<updated>2013-03-20T01:51:12+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-03-20T01:51:12+00:00</published>
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Not planning to touch Core since it's the most actively changed part of the project.
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Not planning to touch Core since it's the most actively changed part of the project.
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</entry>
<entry>
<title>added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)</title>
<updated>2012-01-08T07:04:18+00:00</updated>
<author>
<name>nitsuja</name>
<email>nitsuja-@hotmail.com</email>
</author>
<published>2011-12-23T17:55:17+00:00</published>
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</entry>
<entry>
<title>Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.</title>
<updated>2011-04-01T07:43:02+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-04-01T07:43:02+00:00</published>
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<id>021193b22f93bd77da407e79672a74f08b3eceba</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7433 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7433 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p</title>
<updated>2011-03-11T10:21:46+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-11T10:21:46+00:00</published>
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<id>59fd1008ca9cf4e9f75fdd6ee8ec53a2c7d7a13b</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7328 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7328 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</entry>
<entry>
<title>Remove the need for the less than standard strnlen()/strndup().</title>
<updated>2011-03-11T00:37:37+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2011-03-11T00:37:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4f69672b2b31581746aae907e7757981fc48db77'/>
<id>4f69672b2b31581746aae907e7757981fc48db77</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7326 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7326 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.</title>
<updated>2011-03-05T06:11:26+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-05T06:11:26+00:00</published>
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<id>423018f811ce8c1682735d33a3790031b8c08576</id>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294 8ced0084-cf51-0410-be5f-012b33b47a6e
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