<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/Common/Src/MemArena.cpp, branch 3.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Allocate low executable memory on OS X as on Windows and Linux.</title>
<updated>2011-01-09T14:09:27+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2011-01-09T14:09:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d4158f076a1a595bf057f406ed14d86113d5917d'/>
<id>d4158f076a1a595bf057f406ed14d86113d5917d</id>
<content type='text'>
Even with LoadStorePaired accounted for, there are still some
niggling 64-bit cleanliness bugs left that are not practical
to weed out on a single platform. We should probably have an
option to use &gt;2GB memory only on all platforms for debugging.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6792 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Even with LoadStorePaired accounted for, there are still some
niggling 64-bit cleanliness bugs left that are not practical
to weed out on a single platform. We should probably have an
option to use &gt;2GB memory only on all platforms for debugging.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6792 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Oops, removed one &lt;sys/stat.h&gt; too many.</title>
<updated>2010-07-29T17:52:43+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-29T17:52:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f0817108001cb8c7636df7355597e2abf830ef5e'/>
<id>f0817108001cb8c7636df7355597e2abf830ef5e</id>
<content type='text'>
No need to autoconf for libusbhid - all USB-capable BSD's have it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5996 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
No need to autoconf for libusbhid - all USB-capable BSD's have it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5996 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Use .cpp suffix when detecting libraries. On some systems, g++</title>
<updated>2010-07-29T13:29:15+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-29T13:29:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=24fdf942a4d08545121f9977ff6f8352a4a1d1de'/>
<id>24fdf942a4d08545121f9977ff6f8352a4a1d1de</id>
<content type='text'>
is required to correctly link with C++ libraries like wxw.

Tell OS X that the user is doing something when using the wiimote
so that the screensaver doesn't come on when playing a Wii game.

Replace unnecessary floating point with integer math.

Remove unnecessary &lt;sys/stat.h&gt;'s.

Correct a few type nits.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5995 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
is required to correctly link with C++ libraries like wxw.

Tell OS X that the user is doing something when using the wiimote
so that the screensaver doesn't come on when playing a Wii game.

Replace unnecessary floating point with integer math.

Remove unnecessary &lt;sys/stat.h&gt;'s.

Correct a few type nits.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5995 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Port to *BSD. It runs but isn't terribly useful without Cg.</title>
<updated>2010-07-22T03:29:35+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-22T03:29:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=83883cee450846b59f136f53843106337526b2a5'/>
<id>83883cee450846b59f136f53843106337526b2a5</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5934 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5934 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Slightly cleanup of mmap(2) flags:</title>
<updated>2010-07-18T05:17:09+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-18T05:17:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2c419382c97c30e68c0cc60c8df9f98d5cf9ed80'/>
<id>2c419382c97c30e68c0cc60c8df9f98d5cf9ed80</id>
<content type='text'>
Move MAP_32BIT to MemoryUtil.h.
MAP_VARIABLE is simply the absence of MAP_FIXED.
Replace MAP_ANONYMOUS with the more traditional MAP_ANON - Linux is compatible.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5900 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Move MAP_32BIT to MemoryUtil.h.
MAP_VARIABLE is simply the absence of MAP_FIXED.
Replace MAP_ANONYMOUS with the more traditional MAP_ANON - Linux is compatible.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5900 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Allows more than one instance of Dolphin to be running.  Credit goes to Billiard for the code.</title>
<updated>2010-03-27T06:37:37+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2010-03-27T06:37:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=14d489dfee0e8138a4f882b88397780d51994b71'/>
<id>14d489dfee0e8138a4f882b88397780d51994b71</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5242 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5242 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Compilation fix for r4795</title>
<updated>2010-01-08T22:56:27+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2010-01-08T22:56:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=81afdbe4f47ae38cc0707e5c824caacd27f1c180'/>
<id>81afdbe4f47ae38cc0707e5c824caacd27f1c180</id>
<content type='text'>
Nunchuck gravity fix for r4794 (as sanchez instructed)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4797 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Nunchuck gravity fix for r4794 (as sanchez instructed)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4797 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>1. Expanded Framelimit range from 20 to 120 in case someone wants to run a little faster than full speed but still controllable not like wild OFF.</title>
<updated>2010-01-08T21:57:31+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2010-01-08T21:57:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a3cfafcd12bdfb51e14e129cf82e55a9cd66a4e5'/>
<id>a3cfafcd12bdfb51e14e129cf82e55a9cd66a4e5</id>
<content type='text'>
2. Fixed a bug (for Win 32bit) that reports "No possible memory base pointer found!" even when there IS valid memory base found.

3. Made Metroid Prime 2 (maybe also other games) boot
PS: There is definitely some initialization problem with Dolphin (not found exact location yet), which prevents Metroid Prime 2 from first time booting (If you boot some other GC game first, stop it, then MP2 can boot without problem).
So I added an instant BP hack that can make MP2 boot even at first time.
And I've tested all my games to guarantee it won't break any game that already boots before this hack.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4795 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
2. Fixed a bug (for Win 32bit) that reports "No possible memory base pointer found!" even when there IS valid memory base found.

3. Made Metroid Prime 2 (maybe also other games) boot
PS: There is definitely some initialization problem with Dolphin (not found exact location yet), which prevents Metroid Prime 2 from first time booting (If you boot some other GC game first, stop it, then MP2 can boot without problem).
So I added an instant BP hack that can make MP2 boot even at first time.
And I've tested all my games to guarantee it won't break any game that already boots before this hack.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4795 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>STAND BACK - NEWLINE POLICE</title>
<updated>2009-11-15T22:26:39+00:00</updated>
<author>
<name>bztdlinux</name>
<email>bztdlinux@gmail.com</email>
</author>
<published>2009-11-15T22:26:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f796d4d7478f4efb1cef54ab131046f4ecc59574'/>
<id>f796d4d7478f4efb1cef54ab131046f4ecc59574</id>
<content type='text'>
gcc spams warnings when newlines are not at the end of files.
reason: http://gcc.gnu.org/ml/gcc/2001-07/msg01120.html


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4582 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
gcc spams warnings when newlines are not at the end of files.
reason: http://gcc.gnu.org/ml/gcc/2001-07/msg01120.html


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4582 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>forgot something</title>
<updated>2009-11-07T18:54:37+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-11-07T18:54:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ebaad032eb7a1f2598fa8b87c6adf2eb996ef4a8'/>
<id>ebaad032eb7a1f2598fa8b87c6adf2eb996ef4a8</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4506 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4506 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
