<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/Common/Src/MemArena.cpp, branch nJoy</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Allows more than one instance of Dolphin to be running.  Credit goes to Billiard for the code.</title>
<updated>2010-03-27T06:37:37+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2010-03-27T06:37:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=14d489dfee0e8138a4f882b88397780d51994b71'/>
<id>14d489dfee0e8138a4f882b88397780d51994b71</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5242 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5242 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Compilation fix for r4795</title>
<updated>2010-01-08T22:56:27+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2010-01-08T22:56:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=81afdbe4f47ae38cc0707e5c824caacd27f1c180'/>
<id>81afdbe4f47ae38cc0707e5c824caacd27f1c180</id>
<content type='text'>
Nunchuck gravity fix for r4794 (as sanchez instructed)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4797 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Nunchuck gravity fix for r4794 (as sanchez instructed)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4797 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>1. Expanded Framelimit range from 20 to 120 in case someone wants to run a little faster than full speed but still controllable not like wild OFF.</title>
<updated>2010-01-08T21:57:31+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2010-01-08T21:57:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a3cfafcd12bdfb51e14e129cf82e55a9cd66a4e5'/>
<id>a3cfafcd12bdfb51e14e129cf82e55a9cd66a4e5</id>
<content type='text'>
2. Fixed a bug (for Win 32bit) that reports "No possible memory base pointer found!" even when there IS valid memory base found.

3. Made Metroid Prime 2 (maybe also other games) boot
PS: There is definitely some initialization problem with Dolphin (not found exact location yet), which prevents Metroid Prime 2 from first time booting (If you boot some other GC game first, stop it, then MP2 can boot without problem).
So I added an instant BP hack that can make MP2 boot even at first time.
And I've tested all my games to guarantee it won't break any game that already boots before this hack.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4795 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
2. Fixed a bug (for Win 32bit) that reports "No possible memory base pointer found!" even when there IS valid memory base found.

3. Made Metroid Prime 2 (maybe also other games) boot
PS: There is definitely some initialization problem with Dolphin (not found exact location yet), which prevents Metroid Prime 2 from first time booting (If you boot some other GC game first, stop it, then MP2 can boot without problem).
So I added an instant BP hack that can make MP2 boot even at first time.
And I've tested all my games to guarantee it won't break any game that already boots before this hack.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4795 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>STAND BACK - NEWLINE POLICE</title>
<updated>2009-11-15T22:26:39+00:00</updated>
<author>
<name>bztdlinux</name>
<email>bztdlinux@gmail.com</email>
</author>
<published>2009-11-15T22:26:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f796d4d7478f4efb1cef54ab131046f4ecc59574'/>
<id>f796d4d7478f4efb1cef54ab131046f4ecc59574</id>
<content type='text'>
gcc spams warnings when newlines are not at the end of files.
reason: http://gcc.gnu.org/ml/gcc/2001-07/msg01120.html


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4582 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
gcc spams warnings when newlines are not at the end of files.
reason: http://gcc.gnu.org/ml/gcc/2001-07/msg01120.html


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4582 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>forgot something</title>
<updated>2009-11-07T18:54:37+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-11-07T18:54:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ebaad032eb7a1f2598fa8b87c6adf2eb996ef4a8'/>
<id>ebaad032eb7a1f2598fa8b87c6adf2eb996ef4a8</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4506 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4506 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Rewrite memory management, _hopefully_ banishing "failed to map 1 gb contiguous memory" 32-bit Dolphin errors to history. </title>
<updated>2009-11-07T18:53:10+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-11-07T18:53:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2d0f714546cba64ec9191c4e3e0b60351ad3e539'/>
<id>2d0f714546cba64ec9191c4e3e0b60351ad3e539</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4505 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4505 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>misc cleanup</title>
<updated>2009-08-06T06:18:22+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2009-08-06T06:18:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=95344be6744d444c76075f9ea4866c94fec6f43f'/>
<id>95344be6744d444c76075f9ea4866c94fec6f43f</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3942 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3942 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)</title>
<updated>2009-07-28T21:32:10+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-07-28T21:32:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c86d2e5129fc0ecffa647db457aa99d13230ea29'/>
<id>c86d2e5129fc0ecffa647db457aa99d13230ea29</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Some code cleanup</title>
<updated>2009-03-28T08:57:34+00:00</updated>
<author>
<name>omegadox</name>
<email>omegadox@gmail.com</email>
</author>
<published>2009-03-28T08:57:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=eb0cab140f4aa4e17cb60e39e7467a36d6bfa97d'/>
<id>eb0cab140f4aa4e17cb60e39e7467a36d6bfa97d</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Initial work on F-Zero - map &amp; gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.</title>
<updated>2009-01-19T21:42:24+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-01-19T21:42:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c64bae837fb5a401b765992636e58d615f1c4b06'/>
<id>c64bae837fb5a401b765992636e58d615f1c4b06</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
