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<title>dolphin/Source/Core/Common/Src/MsgHandler.cpp, branch 4.0.1</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.</title>
<updated>2013-04-18T03:09:55+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-04-18T03:09:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=bab9963b00953d60bdd6fabe265d5daa45a27661'/>
<id>bab9963b00953d60bdd6fabe265d5daa45a27661</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.</title>
<updated>2013-04-15T20:28:55+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-04-15T20:28:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ef85b9af45922c6ca364930d40f8aacf1a6dfe64'/>
<id>ef85b9af45922c6ca364930d40f8aacf1a6dfe64</id>
<content type='text'>
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
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<pre>
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.</title>
<updated>2013-03-20T01:51:12+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-03-20T01:51:12+00:00</published>
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<id>edd9d0e0ef6898a0528ac6389e93e9fca6132ff6</id>
<content type='text'>
Not planning to touch Core since it's the most actively changed part of the project.
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<pre>
Not planning to touch Core since it's the most actively changed part of the project.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix "Common" to build with "Unicode" project setting.</title>
<updated>2013-02-28T01:19:38+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2013-02-28T00:51:02+00:00</published>
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<id>69f7671ee8184b109d801243707116eb1a5cba56</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.</title>
<updated>2011-09-08T22:32:04+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@googlemail.com</email>
</author>
<published>2011-09-08T22:32:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b28348066e083d532d5ab62c93ce0f1dc5c217ed'/>
<id>b28348066e083d532d5ab62c93ce0f1dc5c217ed</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add runtime checks to make sure we aren't overoptimizing the pixel shader cache.</title>
<updated>2011-09-07T19:15:09+00:00</updated>
<author>
<name>NeoBrainX</name>
<email>NeoBrainX@googlemail.com</email>
</author>
<published>2011-09-07T18:20:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3939f9595a87393482df617465888f4ed46b6d94'/>
<id>3939f9595a87393482df617465888f4ed46b6d94</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add a new type of message box (CRITICAL style) which can not be disabled.  Then use that message box to display shader compilation errors in the OpenGL backend to maintain consistency with the behaviour of the DirectX backends.</title>
<updated>2011-07-15T14:49:34+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-07-15T14:49:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a5a45992ad1b842e6b605850574a2be6655cdd1c'/>
<id>a5a45992ad1b842e6b605850574a2be6655cdd1c</id>
<content type='text'>
Also fix the wxMessageAlert called from non-gui threads in the WXGTK build to use the passed caption.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7678 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
Also fix the wxMessageAlert called from non-gui threads in the WXGTK build to use the passed caption.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7678 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
<entry>
<title>Clean up the debugger gui a bit.  In general do not call SetSizeHints on a window unless it is a top level window.  It isn't supposed to do anything for non top level windows, but it causes glitches on linux.  Removing these calls does not affect the end result on windows.</title>
<updated>2011-02-24T05:05:25+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-02-24T05:05:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2f14598687a1ccf5668e3ff3a9486175011b7cd4'/>
<id>2f14598687a1ccf5668e3ff3a9486175011b7cd4</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7233 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7233 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Still didn't quite have the wiimote connection stuff right.  This probably needs to be heavily revised.</title>
<updated>2011-02-23T16:00:01+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-02-23T16:00:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1eaad0966cb5e6ee70b146da9f6d5daeeeeab91c'/>
<id>1eaad0966cb5e6ee70b146da9f6d5daeeeeab91c</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7232 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7232 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up translator callback.</title>
<updated>2011-01-14T00:15:08+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2011-01-14T00:15:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a747cb548c176dc4f612dcd497e05024886815b9'/>
<id>a747cb548c176dc4f612dcd497e05024886815b9</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6842 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6842 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
</entry>
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