<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/Common/Src/PluginVideo.cpp, branch nJoy</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.</title>
<updated>2009-10-10T21:19:39+00:00</updated>
<author>
<name>donkopunchstania</name>
<email>donkopunchstania@gmail.com</email>
</author>
<published>2009-10-10T21:19:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=56214e91037279fb16cca0af75c1dec2d8432426'/>
<id>56214e91037279fb16cca0af75c1dec2d8432426</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Frameskipping! Complete with GUI! Even my most naive approach resulted in great speeds, even with graphic-intensive games such as Pikmin.</title>
<updated>2009-08-08T01:39:56+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-08-08T01:39:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=51ddedf512a3795193fb809281beb5d5453bc73a'/>
<id>51ddedf512a3795193fb809281beb5d5453bc73a</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3949 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)</title>
<updated>2009-07-28T21:32:10+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-07-28T21:32:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c86d2e5129fc0ecffa647db457aa99d13230ea29'/>
<id>c86d2e5129fc0ecffa647db457aa99d13230ea29</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go backwards.</title>
<updated>2009-07-15T22:20:59+00:00</updated>
<author>
<name>Nolan Check</name>
<email>Nolan.Check@gmail.com</email>
</author>
<published>2009-07-15T22:20:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=fdc2b691439781500892536c896d4ff4a273802a'/>
<id>fdc2b691439781500892536c896d4ff4a273802a</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3811 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3811 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.</title>
<updated>2009-07-11T02:34:16+00:00</updated>
<author>
<name>Nolan Check</name>
<email>Nolan.Check@gmail.com</email>
</author>
<published>2009-07-11T02:34:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=dc7d9ab9981e5b722e6bb7a0e1631e867dd79e1e'/>
<id>dc7d9ab9981e5b722e6bb7a0e1631e867dd79e1e</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)</title>
<updated>2009-07-01T13:49:49+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2009-07-01T13:49:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1780f82dac08264c46a8e5d49c5da20d82ce071f'/>
<id>1780f82dac08264c46a8e5d49c5da20d82ce071f</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3627 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3627 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Some code cleanup</title>
<updated>2009-03-28T08:57:34+00:00</updated>
<author>
<name>omegadox</name>
<email>omegadox@gmail.com</email>
</author>
<published>2009-03-28T08:57:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=eb0cab140f4aa4e17cb60e39e7467a36d6bfa97d'/>
<id>eb0cab140f4aa4e17cb60e39e7467a36d6bfa97d</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.</title>
<updated>2009-02-20T22:04:52+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2009-02-20T22:04:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6cd34b318fc46620ea85991dd1e03ea390960da3'/>
<id>6cd34b318fc46620ea85991dd1e03ea390960da3</id>
<content type='text'>
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(

Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(

Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works</title>
<updated>2009-02-08T10:09:26+00:00</updated>
<author>
<name>John Peterson</name>
<email>jpeterson57@gmail.com</email>
</author>
<published>2009-02-08T10:09:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f610f7e1979788b5db9c4fd6ac96dab81c27b0ab'/>
<id>f610f7e1979788b5db9c4fd6ac96dab81c27b0ab</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>trying to clean all plugins on shutdown</title>
<updated>2009-01-31T23:47:45+00:00</updated>
<author>
<name>nakeee</name>
<email>nakeee@gmail.com</email>
</author>
<published>2009-01-31T23:47:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=529bf35d6a87db16e0e2fb0bf775719755e98299'/>
<id>529bf35d6a87db16e0e2fb0bf775719755e98299</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
