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<title>dolphin/Source/Core/Common/Src/StdConditionVariable.h, branch 4.0.1</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>[Android] Android NDK now supports full implementations of std::mutex, std::thread, and std::conditional_variable so there is no need to have our own implementations there now.</title>
<updated>2013-08-30T03:29:33+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-08-30T03:29:33+00:00</published>
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</entry>
<entry>
<title>Fix clang building the std headers.</title>
<updated>2013-04-19T03:52:05+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-04-19T03:52:05+00:00</published>
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<entry>
<title>More MSVC 2010 build fixes</title>
<updated>2013-03-29T14:55:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-03-29T14:55:56+00:00</published>
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<entry>
<title>MSVC 2010 does not have &lt;mutex&gt; or &lt;thread&gt; either, adding the Std* files back</title>
<updated>2013-03-29T14:53:45+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-03-29T14:53:45+00:00</published>
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<entry>
<title>Re-add StdConditionVariable, MSVC 2010 does not support &lt;condition_variable&gt;</title>
<updated>2013-03-29T14:42:41+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-03-29T14:42:41+00:00</published>
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<entry>
<title>Use libc++ for Mac OS X builds now that we require &gt;= 10.7 anyway</title>
<updated>2013-03-29T14:29:31+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-03-29T14:29:31+00:00</published>
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<entry>
<title>Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.</title>
<updated>2013-03-20T01:51:12+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1900@hotmail.com</email>
</author>
<published>2013-03-20T01:51:12+00:00</published>
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Not planning to touch Core since it's the most actively changed part of the project.
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Not planning to touch Core since it's the most actively changed part of the project.
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</entry>
<entry>
<title>ARM Support without GLSL</title>
<updated>2013-02-26T19:49:00+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-02-26T19:49:00+00:00</published>
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<entry>
<title>problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.</title>
<updated>2011-03-07T00:16:38+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-07T00:16:38+00:00</published>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7313 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7313 8ced0084-cf51-0410-be5f-012b33b47a6e
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<entry>
<title>Fix preprocessor prob.(recursive mutexes were being used where not necessary) Hopefully fix Common::Event to handle spurious wakeups since it uses condition variables now.</title>
<updated>2011-03-06T00:52:04+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2011-03-06T00:52:04+00:00</published>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7307 8ced0084-cf51-0410-be5f-012b33b47a6e
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7307 8ced0084-cf51-0410-be5f-012b33b47a6e
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