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<title>dolphin/Source/Core/Common/SysConf.cpp, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Fix determinism issues with Wiimote netplay.</title>
<updated>2015-05-28T23:19:00+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2015-04-21T02:24:21+00:00</published>
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<id>45b07cbdcd97f2015dca5873c7949e9991ce23d4</id>
<content type='text'>
- Change the Wiimote emulation SYSCONF R/W to use the temporary NAND if in use.
- Fix up SysConf API so this actually works.

Kind of a hack.  Like I said, this can be cleaned up when configuration
is synced...
</content>
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<pre>
- Change the Wiimote emulation SYSCONF R/W to use the temporary NAND if in use.
- Fix up SysConf API so this actually works.

Kind of a hack.  Like I said, this can be cleaned up when configuration
is synced...
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a mode to use a dummy Wii NAND.</title>
<updated>2015-05-28T23:14:42+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2014-11-18T01:59:14+00:00</published>
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<id>dc91e8b60793276e83cc3c141dcdc551aa36d8ed</id>
<content type='text'>
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
</content>
<content type='xhtml'>
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<pre>
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
</pre>
</div>
</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<id>30ebb2459eb97ba544547183854775df8460b475</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Include CommonTypes.h instead of Common.h.</title>
<updated>2014-09-08T19:39:58+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2014-09-08T01:06:58+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>mark all local functions as static</title>
<updated>2014-07-11T14:07:23+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2014-07-08T12:29:26+00:00</published>
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<id>22e1aa5bb4a159d6d66a321f978917614aa36331</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Kill off some usages of c_str.</title>
<updated>2014-03-14T17:51:23+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-03-12T19:33:41+00:00</published>
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<id>a82675b7d581421fa80d5d5c53253cf1d5c1a26d</id>
<content type='text'>
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
</content>
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<pre>
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
</pre>
</div>
</content>
</entry>
<entry>
<title>Make Common/ mostly IWYU clean (and fix errors in rest of the project detected by this change).</title>
<updated>2014-02-22T22:37:29+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2014-02-20T03:11:52+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Convert all includes to relative paths.</title>
<updated>2014-02-18T07:19:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T10:18:15+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Turn loops into range-based form</title>
<updated>2014-02-13T08:05:50+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2014-02-12T15:00:34+00:00</published>
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<id>404624bf0b0125e5a408021c616ee9b9e2dde382</id>
<content type='text'>
and some things suggested by cppcheck and compiler warnings.
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<pre>
and some things suggested by cppcheck and compiler warnings.
</pre>
</div>
</content>
</entry>
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