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<title>dolphin/Source/Core/DSPCore/Src/DspIntArithmetic.cpp, branch 2.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>DSPLLE - lsr16 fix</title>
<updated>2010-02-28T23:31:43+00:00</updated>
<author>
<name>Marko Pusljar</name>
<email>LM1234@gmail.com</email>
</author>
<published>2010-02-28T23:31:43+00:00</published>
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</pre>
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</entry>
<entry>
<title>DSPLLE - addaxl,mulc,'ln fix</title>
<updated>2010-02-27T21:24:25+00:00</updated>
<author>
<name>Marko Pusljar</name>
<email>LM1234@gmail.com</email>
</author>
<published>2010-02-27T21:24:25+00:00</published>
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</pre>
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</entry>
<entry>
<title>DSPLLE - flags&amp;stuff (more later)</title>
<updated>2010-02-21T10:35:28+00:00</updated>
<author>
<name>Marko Pusljar</name>
<email>LM1234@gmail.com</email>
</author>
<published>2010-02-21T10:35:28+00:00</published>
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<id>885299d9856095508036c326870318cf149d318d</id>
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</entry>
<entry>
<title>Some really (REALLY) old changes that were hanging on my computer for a while</title>
<updated>2010-02-20T09:36:22+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2010-02-20T09:36:22+00:00</published>
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</pre>
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<entry>
<title>DSPLLE - SR_10 flag implemented (no idea what name should it have or how/when this is supposed to be used)</title>
<updated>2010-02-17T19:10:31+00:00</updated>
<author>
<name>Marko Pusljar</name>
<email>LM1234@gmail.com</email>
</author>
<published>2010-02-17T19:10:31+00:00</published>
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</entry>
<entry>
<title>DSP comments &amp; minor reorganization (moved all DSP state into the g_dsp struct). No functionality change.</title>
<updated>2010-01-12T21:38:39+00:00</updated>
<author>
<name>hrydgard</name>
<email>hrydgard@gmail.com</email>
</author>
<published>2010-01-12T21:38:39+00:00</published>
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<id>af08186daa2265763424dc79a77f6690f910dd5a</id>
<content type='text'>
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<entry>
<title>DSPLLE stuff (2 new opcodes)</title>
<updated>2009-12-08T22:44:11+00:00</updated>
<author>
<name>Marko Pusljar</name>
<email>LM1234@gmail.com</email>
</author>
<published>2009-12-08T22:44:11+00:00</published>
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<pre>
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</pre>
</div>
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</entry>
<entry>
<title>DSPLLE - cleaning, small fixes (2 shift opcodes are more correct now (lsr,asr) + some 0x3... opcodes are working better in case they are extended)</title>
<updated>2009-12-01T20:38:42+00:00</updated>
<author>
<name>Marko Pusljar</name>
<email>LM1234@gmail.com</email>
</author>
<published>2009-12-01T20:38:42+00:00</published>
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<content type='text'>
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<pre>
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</pre>
</div>
</content>
</entry>
<entry>
<title>re-apply dsp-related changes from r4533</title>
<updated>2009-11-14T17:45:35+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2009-11-14T17:45:35+00:00</published>
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</pre>
</div>
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</entry>
<entry>
<title>revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559</title>
<updated>2009-11-14T17:08:32+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2009-11-14T17:08:32+00:00</published>
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<id>06aa62504cdb00bb04f5bfae106a1b3656d1682a</id>
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4566 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
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