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<title>dolphin/Source/Core/DiscIO/ScrubbedBlob.cpp, branch 2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Added CopyReader to BlobReader and all subclasses</title>
<updated>2023-10-01T13:04:06+00:00</updated>
<author>
<name>LillyJadeKatrin</name>
<email>lilly.kitty.1988@gmail.com</email>
</author>
<published>2023-07-07T12:31:26+00:00</published>
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<id>335cf4f2db4160ebbf387aeb19dc637182c91c5a</id>
<content type='text'>
A deep-copy method CopyReader has been added to BlobReader (virtual) and all of its subclasses (override). This should create a second BlobReader to open the same set of data but with an independent read pointer so that it doesn't interfere with any reads done on the original Reader.

As part of this, IOFile has added code to create a deep copy IOFile pointer onto the same file, with code based on the platform in question to find the file ID from the file pointer and open a new one. There has also been a small piece added to FileInfo to enable a deep copy, but its only subclass at this time already had a copy constructor so this was relatively minor.
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<pre>
A deep-copy method CopyReader has been added to BlobReader (virtual) and all of its subclasses (override). This should create a second BlobReader to open the same set of data but with an independent read pointer so that it doesn't interfere with any reads done on the original Reader.

As part of this, IOFile has added code to create a deep copy IOFile pointer onto the same file, with code based on the platform in question to find the file ID from the file pointer and open a new one. There has also been a small piece added to FileInfo to enable a deep copy, but its only subclass at this time already had a copy constructor so this was relatively minor.
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</content>
</entry>
<entry>
<title>DiscIO: Don't keep volume pointer in DiscScrubber</title>
<updated>2023-08-19T15:30:22+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-08-19T15:14:35+00:00</published>
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<id>0f64df3e3e17e5dfc91a7fb99f3de641b1c33ae5</id>
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Keeping the pointer creates use-after-free opportunities, and we don't
have much reason to keep it around anyway.
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<pre>
Keeping the pointer creates use-after-free opportunities, and we don't
have much reason to keep it around anyway.
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</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
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</content>
</entry>
<entry>
<title>DiscIO: Deduplicate some VolumeGC/VolumeWii code</title>
<updated>2020-06-25T14:37:21+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2020-06-04T18:33:52+00:00</published>
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</entry>
<entry>
<title>DiscIO: Move scrubbing code out of ConvertToGCZ</title>
<updated>2020-04-24T13:11:20+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2020-04-10T15:40:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6ffcbcee70c043a0d158d87458f99d20eddbb939'/>
<id>6ffcbcee70c043a0d158d87458f99d20eddbb939</id>
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This way, scrubbing can also be performed when converting
to other formats.
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This way, scrubbing can also be performed when converting
to other formats.
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</content>
</entry>
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