<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/DiscIO/Src/NANDContentLoader.cpp, branch nJoy</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Improve iterator usage.</title>
<updated>2010-05-28T23:14:16+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2010-05-28T23:14:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ceabf90bdabd49b401b6f035ce5eb71178fc682a'/>
<id>ceabf90bdabd49b401b6f035ce5eb71178fc682a</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5528 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5528 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>In r5448 the CSharedContent and cUIDsys constructors create the Wii/shared1</title>
<updated>2010-05-28T14:45:07+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-05-28T14:45:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=270fe2a99747cd30cddb7a9e292babc33b7c8549'/>
<id>270fe2a99747cd30cddb7a9e292babc33b7c8549</id>
<content type='text'>
and Wii/sys directories if they do not already exist. This conflicts with
DolphinApp::OnInit (run after constructors) which populates the User tree
only if there isn't already something there.

Instead, set up the two directories in the Data tree.

With this change, sys/uid.sys still won't be created until the _second_ run
after a fresh install, so these file initializations should be moved out of
constructors so that they will be run after OnInit().


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5526 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
and Wii/sys directories if they do not already exist. This conflicts with
DolphinApp::OnInit (run after constructors) which populates the User tree
only if there isn't already something there.

Instead, set up the two directories in the Data tree.

With this change, sys/uid.sys still won't be created until the _second_ run
after a fresh install, so these file initializations should be moved out of
constructors so that they will be run after OnInit().


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5526 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>GameListCtrl: fixes progress bar for extracting multiple files (cant mix ascii with unicode wxstring:format)</title>
<updated>2010-05-28T05:30:03+00:00</updated>
<author>
<name>LPFaint99</name>
<email>lpfaint99@gmail.com</email>
</author>
<published>2010-05-28T05:30:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ffc0c3736546e7f146c7cbc94c44842f749f20bf'/>
<id>ffc0c3736546e7f146c7cbc94c44842f749f20bf</id>
<content type='text'>
use appropriate extensions extracting compressed wii discs
check for tmd+tik for each title and list titles correctly for sysmenu versions &lt;=0xE0
this will allow viewing of installed channels but they will not launch until ES_Launch is emulated
so far I have not been able to determine why later sysmenu versions do not display channels correctly
switching between system menu versions is as simple as rightclicking a system menu wad in the gamelist and installing to wiimenu than restarting

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5524 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
use appropriate extensions extracting compressed wii discs
check for tmd+tik for each title and list titles correctly for sysmenu versions &lt;=0xE0
this will allow viewing of installed channels but they will not launch until ES_Launch is emulated
so far I have not been able to determine why later sysmenu versions do not display channels correctly
switching between system menu versions is as simple as rightclicking a system menu wad in the gamelist and installing to wiimenu than restarting

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5524 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Install shared content from wads to the proper location</title>
<updated>2010-05-13T04:50:18+00:00</updated>
<author>
<name>LPFaint99</name>
<email>lpfaint99@gmail.com</email>
</author>
<published>2010-05-13T04:50:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=303f7e3af8e8ad0fff8e696a17ffc8e65efaa385'/>
<id>303f7e3af8e8ad0fff8e696a17ffc8e65efaa385</id>
<content type='text'>
allows (among other things) installing the wiimenu from a wad extracted from the update partition of a game
currently you can choose Tools &gt; Install Wii Menu or right click wad from the gamelist and install
restart required to have the Tools &gt; Load Wii Menu work

I thought I had already commit this, I guess I forgot and it's just been sitting on my hdd :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5448 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
allows (among other things) installing the wiimenu from a wad extracted from the update partition of a game
currently you can choose Tools &gt; Install Wii Menu or right click wad from the gamelist and install
restart required to have the Tools &gt; Load Wii Menu work

I thought I had already commit this, I guess I forgot and it's just been sitting on my hdd :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5448 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>~1KB mem leak fix in NANDContentLoader.cpp</title>
<updated>2010-03-03T06:59:37+00:00</updated>
<author>
<name>Sonicadvance1</name>
<email>sonicadvance1@gmail.com</email>
</author>
<published>2010-03-03T06:59:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d3923bfc2620eca0a67621349b2e4e358016e09e'/>
<id>d3923bfc2620eca0a67621349b2e4e358016e09e</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5152 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5152 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Linux global build.  At least the basic footwork is done here.</title>
<updated>2010-02-02T21:56:29+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-02-02T21:56:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=feba09f7a3e8d8e9b1ea2fe0d666c5be82941096'/>
<id>feba09f7a3e8d8e9b1ea2fe0d666c5be82941096</id>
<content type='text'>
Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>wxMenu objects are now deleted by wxwidgets - should fix a few GUI-related crashes</title>
<updated>2009-11-23T08:05:54+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2009-11-23T08:05:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=66b80131d6048db5c49d7b247aec47c0304a3de8'/>
<id>66b80131d6048db5c49d7b247aec47c0304a3de8</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4602 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4602 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix a possible crash on close due to INANDContentLoader objects getting deleted twice</title>
<updated>2009-10-25T02:03:45+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2009-10-25T02:03:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=73fda8cfbf6b4e60162b2262aa932da60563dc07'/>
<id>73fda8cfbf6b4e60162b2262aa932da60563dc07</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4463 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4463 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>fix loading wads on both windows (FileMonitor.cpp) and linux/mac (std::transform toupper not sure why it was there :/)</title>
<updated>2009-09-11T06:55:43+00:00</updated>
<author>
<name>LPFaint99</name>
<email>lpfaint99@gmail.com</email>
</author>
<published>2009-09-11T06:55:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=674334f53e839fb0fbcb48d4e8aaa7d9fb121987'/>
<id>674334f53e839fb0fbcb48d4e8aaa7d9fb121987</id>
<content type='text'>
fixes issue 1388.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4253 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
fixes issue 1388.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4253 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!</title>
<updated>2009-09-02T21:00:45+00:00</updated>
<author>
<name>Marcus Wanners</name>
<email>marcus@wanners.net</email>
</author>
<published>2009-09-02T21:00:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=50593397f3eb327cd7119faea977622251b55224'/>
<id>50593397f3eb327cd7119faea977622251b55224</id>
<content type='text'>
Yes, I used a script :D

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Yes, I used a script :D

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
