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<title>dolphin/Source/Core/DiscIO/VolumeGC.cpp, branch 2512</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Implement Triforce ID parsing</title>
<updated>2025-04-21T12:05:25+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2021-12-17T07:56:48+00:00</published>
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<entry>
<title>Add Triforce platform and preliminary boot.id parsing</title>
<updated>2025-04-21T12:05:25+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2021-08-09T21:49:34+00:00</published>
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<entry>
<title>DiscIO: Use `= default` to define a trivial destructor</title>
<updated>2025-04-19T15:43:18+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-19T15:43:18+00:00</published>
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<entry>
<title>DiscIO: Replace IsDataSizeAccurate with GetDataSizeType</title>
<updated>2022-08-04T20:00:59+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2022-08-01T09:53:30+00:00</published>
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Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
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Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
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</entry>
<entry>
<title>introduce wrapper for SHA1 functionality</title>
<updated>2022-07-27T05:16:37+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2022-07-24T05:45:10+00:00</published>
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<entry>
<title>DiscIO: Don't return GameTDB ID for any Datel disc</title>
<updated>2022-03-15T17:56:49+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2022-03-15T17:56:49+00:00</published>
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DTLX01 can be either a Freeloader or Action Replay, so it's
inappropriate to always use the same title and cover for it.
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DTLX01 can be either a Freeloader or Action Replay, so it's
inappropriate to always use the same title and cover for it.
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</entry>
<entry>
<title>DiscIO: Treat game ID DTLX01 as a Datel disc</title>
<updated>2022-03-12T21:27:58+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2022-03-12T21:27:58+00:00</published>
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Needed for the disc mentioned in the previous commit.
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Needed for the disc mentioned in the previous commit.
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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</entry>
<entry>
<title>DiscIO: Move some code from DiscExtractor to new file DiscUtils</title>
<updated>2021-03-09T19:34:24+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2021-03-09T19:06:34+00:00</published>
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<entry>
<title>DiscIO: Migrate logging over to fmt</title>
<updated>2020-10-22T19:41:42+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2020-10-21T18:58:08+00:00</published>
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Eliminates quite a bit of the PRI* macros used for handling 64-bit
values.
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Eliminates quite a bit of the PRI* macros used for handling 64-bit
values.
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