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<title>dolphin/Source/Core/DiscIO/WIABlob.cpp, branch release-prep-2512</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Merge pull request #13539 from tygyh/DiscIO-Remove-redundant-casts</title>
<updated>2025-11-19T23:40:42+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-19T23:40:42+00:00</published>
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DiscIO: Remove redundant casts</content>
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DiscIO: Remove redundant casts</pre>
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<entry>
<title>DiscIO: Make all BlobReader implementations use DirectIOFile to make CopyReader functionality thread safe.</title>
<updated>2025-11-09T09:08:14+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-10-30T01:26:47+00:00</published>
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<entry>
<title>Source: Remove redundant lambda parameter lists</title>
<updated>2025-06-14T08:19:31+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-28T20:02:56+00:00</published>
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<entry>
<title>DiscIO: Remove redundant casts</title>
<updated>2025-06-04T19:57:45+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-19T18:07:43+00:00</published>
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<entry>
<title>DiscIO: Pass parameters by constant reference</title>
<updated>2025-04-20T06:26:09+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-19T20:40:03+00:00</published>
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<entry>
<title>Modernize `std::sort` with ranges and projections</title>
<updated>2025-03-09T20:26:38+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-29T18:19:33+00:00</published>
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<id>8b9f92a0af0f467ffa0bde5f4e6239e57fbd4b5e</id>
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In PPCTables.cpp, the code is currently unused so I was unable to test it.

In CustomPipeline.cpp, a pointer to member function cannot be used due to 16.4.5.2.1 of the C++ Standard regarding "addressable functions". https://eel.is/c++draft/namespace.std#6

In Fs.cpp and DirectoryBlob.cpp, these examples used projections in a previous iteration of this commit, but no longer do. Still, they remain in this commit because the PR they would actually belong to is already merged.
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In PPCTables.cpp, the code is currently unused so I was unable to test it.

In CustomPipeline.cpp, a pointer to member function cannot be used due to 16.4.5.2.1 of the C++ Standard regarding "addressable functions". https://eel.is/c++draft/namespace.std#6

In Fs.cpp and DirectoryBlob.cpp, these examples used projections in a previous iteration of this commit, but no longer do. Still, they remain in this commit because the PR they would actually belong to is already merged.
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</entry>
<entry>
<title>Simplify `std::find_if` with `std::ranges::find` and projections</title>
<updated>2025-03-09T20:26:35+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-21T21:43:21+00:00</published>
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<id>62b2b939b5825e48c89b8a3ebb97d9fc38cb59e5</id>
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In LabelMap.cpp, the code is currently unused so I was unable to test it.

In WiiUtils.cpp, the magic value `1u` was replaced by the constant value `DiscIO::PARTITION_UPDATE`.
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In LabelMap.cpp, the code is currently unused so I was unable to test it.

In WiiUtils.cpp, the magic value `1u` was replaced by the constant value `DiscIO::PARTITION_UPDATE`.
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</entry>
<entry>
<title>Modernize `std::all_of` with ranges</title>
<updated>2024-12-16T03:50:34+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-29T18:43:52+00:00</published>
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<id>860e6cf5cb7d96499aecf6f6067783bdb71c29ad</id>
<content type='text'>
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
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In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.

In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.

In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
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</content>
</entry>
<entry>
<title>Simplify `std::copy` with `std::copy_n`</title>
<updated>2024-10-07T22:34:56+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-28T22:37:09+00:00</published>
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<id>7c96762f5f4cf5d9952fbf4093a4173f0ced989a</id>
<content type='text'>
+ a surprise `std::memcpy` in VolumeVerifier.cpp.
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<pre>
+ a surprise `std::memcpy` in VolumeVerifier.cpp.
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</entry>
<entry>
<title>DiscIO: Fix a typo in an RVZPack comment</title>
<updated>2024-09-08T10:38:10+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-09-08T10:38:10+00:00</published>
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