<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/DiscIO/WiiSaveBanner.cpp, branch 2412</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>DolphinQt: Restrict size of banner image in game properties info tab.</title>
<updated>2024-10-12T03:56:33+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-10-12T03:56:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=23ba1c9133f8040375fc33e3da25880080d0b4a8'/>
<id>23ba1c9133f8040375fc33e3da25880080d0b4a8</id>
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</content>
<content type='xhtml'>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Common: Convert FromWhichRoot to enum class</title>
<updated>2023-06-13T20:25:22+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-06-13T20:22:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7ff7c9e84fa485503c39be22a3562cebb4d3d42a'/>
<id>7ff7c9e84fa485503c39be22a3562cebb4d3d42a</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>IOFile: Make origin parameter to Seek() an enum class.</title>
<updated>2022-01-29T05:49:21+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-01-29T04:58:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=36cfcb530f6810afca93e75c47f767a453a99361'/>
<id>36cfcb530f6810afca93e75c47f767a453a99361</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>rename Common/File to Common/IOFile</title>
<updated>2021-01-27T22:29:48+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2020-09-15T10:29:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=84128d95323490464e51a64c6d90fca15bd9af80'/>
<id>84128d95323490464e51a64c6d90fca15bd9af80</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Common/CommonFuncs: Remove now-unneccessary ArraySize function</title>
<updated>2019-06-01T14:07:57+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-06-01T11:55:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a9663669dc1037a04e37ae30efe18c0650547ac5'/>
<id>a9663669dc1037a04e37ae30efe18c0650547ac5</id>
<content type='text'>
Since C++17, non-member std::size() is present in the standard library
which also operates on regular C arrays. Given that, we can just replace
usages of ArraySize with that where applicable.

In many cases, we can just change the actual C array ArraySize() was
called on into a std::array and just use its .size() member function
instead.

In some other cases, we can collapse the loops they were used in, into a
ranged-for loop, eliminating the need for en explicit bounds query.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Since C++17, non-member std::size() is present in the standard library
which also operates on regular C arrays. Given that, we can just replace
usages of ArraySize with that where applicable.

In many cases, we can just change the actual C array ArraySize() was
called on into a std::array and just use its .size() member function
instead.

In some other cases, we can collapse the loops they were used in, into a
ranged-for loop, eliminating the need for en explicit bounds query.
</pre>
</div>
</content>
</entry>
<entry>
<title>ColorUtil: Amend function name casing</title>
<updated>2018-05-28T01:04:48+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-28T00:58:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a745666a60fadb4e07bc12793b7bf4d505fd03e7'/>
<id>a745666a60fadb4e07bc12793b7bf4d505fd03e7</id>
<content type='text'>
Makes the function names conform to our coding style.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Makes the function names conform to our coding style.
</pre>
</div>
</content>
</entry>
<entry>
<title>ColorUtil: Namespace code under the Common namespace</title>
<updated>2018-05-28T01:00:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-28T00:55:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ac474ff1dad4ed4766279bf1c19a68c44846d94f'/>
<id>ac474ff1dad4ed4766279bf1c19a68c44846d94f</id>
<content type='text'>
Given this is within Common, it should be in the Common namespace
itself.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Given this is within Common, it should be in the Common namespace
itself.
</pre>
</div>
</content>
</entry>
<entry>
<title>Reimplement custom PNG banners in game list</title>
<updated>2018-05-20T13:34:03+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2018-03-10T21:41:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=cc42b4354d38055629ba3eeac92fa57582a26de0'/>
<id>cc42b4354d38055629ba3eeac92fa57582a26de0</id>
<content type='text'>
Fixes https://bugs.dolphin-emu.org/issues/10938
and makes PNG banners available in DolphinQt2 for the first time.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fixes https://bugs.dolphin-emu.org/issues/10938
and makes PNG banners available in DolphinQt2 for the first time.
</pre>
</div>
</content>
</entry>
<entry>
<title>NandPaths: Return paths that are relative to Wii NAND</title>
<updated>2018-05-04T17:52:17+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@innovatetechnologi.es</email>
</author>
<published>2018-04-08T09:57:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8317a66ea5c4224a2a6ccfb2389f3b5fe7efff13'/>
<id>8317a66ea5c4224a2a6ccfb2389f3b5fe7efff13</id>
<content type='text'>
Since all FS access will go through the new FS interface (PR #6421)
in order to keep track of metadata properly, there is no need to return
absolute paths anymore.

In fact, returning host paths is a roadblock to using the FS interface.

This starts the migration work by adding a way to get paths that are
relative to the Wii NAND instead of always getting absolute paths
on the host FS.

To prepare for future changes, this commit also makes returned paths
canonical by removing the trailing slash when it's unneeded.

Eventually, once everything has been migrated to the new interface,
we can remove the "from" parameter.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Since all FS access will go through the new FS interface (PR #6421)
in order to keep track of metadata properly, there is no need to return
absolute paths anymore.

In fact, returning host paths is a roadblock to using the FS interface.

This starts the migration work by adding a way to get paths that are
relative to the Wii NAND instead of always getting absolute paths
on the host FS.

To prepare for future changes, this commit also makes returned paths
canonical by removing the trailing slash when it's unneeded.

Eventually, once everything has been migrated to the new interface,
we can remove the "from" parameter.
</pre>
</div>
</content>
</entry>
</feed>
