<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/DolphinLib.vcxproj, branch release-prep-2603a</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Core/HW: Add Broadband Adapter (IPC).</title>
<updated>2025-10-28T18:50:59+00:00</updated>
<author>
<name>cristian64</name>
<email>cristian64@gmail.com</email>
</author>
<published>2025-08-13T18:40:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f5012ef457574d1b4841dc351bd2bc374d504583'/>
<id>f5012ef457574d1b4841dc351bd2bc374d504583</id>
<content type='text'>
This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.

The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.

Supported platforms are:

- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
  launching two Dolphin instances within the same Android system may be
  both challenging and impractical)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is a hassle-free BBA option intended for local play with multiple
Dolphin instances running *in the same system*. After selecting
**Broadband Adapter (IPC)** in the **SP1** slot in the GameCube section
in the settings, games that support LAN play will be able to discover
each other, without requiring third-party software or relatively complex
TAP setups.

The implementation is based on cpp-ipc, a high-performance inter-process
communication library that uses shared memory as transport layer.

Supported platforms are:

- [x] Linux
- [x] Windows
- [ ] macOS (cpp-ipc does not support this platform)
- [ ] FreeBSD (cpp-ipc does not support this platform)
- [ ] Android (cpp-ipc needs some adjustments; while it could work,
  launching two Dolphin instances within the same Android system may be
  both challenging and impractical)
</pre>
</div>
</content>
</entry>
<entry>
<title>AudioCommon: Added Granular Synthesis</title>
<updated>2025-03-14T06:22:35+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2025-03-03T01:19:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f09ba10daae4c44fc9404aa2cc48076f6edec9a4'/>
<id>f09ba10daae4c44fc9404aa2cc48076f6edec9a4</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Externals: Convert minizip-ng To Submodule</title>
<updated>2024-05-03T19:43:33+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-04-22T06:32:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0acdd404e3afe6438ed8160d69e5f832d66c618f'/>
<id>0acdd404e3afe6438ed8160d69e5f832d66c618f</id>
<content type='text'>
Due to an oversight in our CMakeLists, pkg-config would attempt to find *minizip* 3.0.0 (which doesn't exist) instead of *minizip-ng* 3.0.0, or at least it was on my Manjaro Linux machine. This has been fixed. The new submodule is using minizip-ng 3.0.4, the same version that was being used before.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Due to an oversight in our CMakeLists, pkg-config would attempt to find *minizip* 3.0.0 (which doesn't exist) instead of *minizip-ng* 3.0.0, or at least it was on my Manjaro Linux machine. This has been fixed. The new submodule is using minizip-ng 3.0.4, the same version that was being used before.
</pre>
</div>
</content>
</entry>
<entry>
<title>Externals: add tinygltf, a library used to load or save GLTF mesh files</title>
<updated>2024-02-11T19:26:39+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2024-02-04T23:10:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ecfcae87184bc13bb4b9a170b6e72d1442bacb57'/>
<id>ecfcae87184bc13bb4b9a170b6e72d1442bacb57</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add lz4 submodule</title>
<updated>2023-10-02T21:28:23+00:00</updated>
<author>
<name>sowens99</name>
<email>seanowens@comcast.net</email>
</author>
<published>2023-10-02T04:52:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=69ec239a1f63ed89b37f103e41d77adbf9fc97e6'/>
<id>69ec239a1f63ed89b37f103e41d77adbf9fc97e6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Added rcheevos to Externals</title>
<updated>2023-04-02T12:28:23+00:00</updated>
<author>
<name>LillyJadeKatrin</name>
<email>lilly.kitty.1988@gmail.com</email>
</author>
<published>2023-03-11T05:24:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2836feac71ca45edd59619b11932747b57d5a0d0'/>
<id>2836feac71ca45edd59619b11932747b57d5a0d0</id>
<content type='text'>
Adds the rcheevos library from RetroAchievements to the Dolphin Externals as a submodule. Change was verified to import correctly and build both via Visual Studio and via cmake ninja.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Adds the rcheevos library from RetroAchievements to the Dolphin Externals as a submodule. Change was verified to import correctly and build both via Visual Studio and via cmake ninja.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add Dear ImPlot Library</title>
<updated>2022-12-22T19:32:42+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2022-12-22T19:32:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5ca438dd97776ca2715ed81a6d82bafa56d2cafd'/>
<id>5ca438dd97776ca2715ed81a6d82bafa56d2cafd</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>WinUpdater: Check OS and VC++ Redist versions.</title>
<updated>2022-09-20T22:57:50+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2022-09-11T06:21:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=717c36bc43c2a568b3fff04bd6d3ea2a81c0582d'/>
<id>717c36bc43c2a568b3fff04bd6d3ea2a81c0582d</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>msbuild: refactor to reduce rebuild events</title>
<updated>2022-08-03T05:24:22+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2022-07-31T07:39:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c5da2877cc8059e6bd889e13f9cf91bd8d5798b5'/>
<id>c5da2877cc8059e6bd889e13f9cf91bd8d5798b5</id>
<content type='text'>
* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
  individual Externals
* corrects some cruft that accumulated and probably contributed
  to msbuild overbuilding
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
  individual Externals
* corrects some cruft that accumulated and probably contributed
  to msbuild overbuilding
</pre>
</div>
</content>
</entry>
<entry>
<title>msbuild: use default Project attrs</title>
<updated>2022-04-27T22:26:43+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2022-04-18T08:05:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=64cd4cc86fa891150b3d4aae6e10826bc44d9ba3'/>
<id>64cd4cc86fa891150b3d4aae6e10826bc44d9ba3</id>
<content type='text'>
maybe it makes the xml less scary :D
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
maybe it makes the xml less scary :D
</pre>
</div>
</content>
</entry>
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