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<title>dolphin/Source/Core/DolphinNoGUI/PlatformWin32.cpp, branch release-prep-2506a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Replace 'reinterpret_cast' with 'static_cast'</title>
<updated>2024-11-08T06:26:47+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2024-07-24T04:24:51+00:00</published>
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<entry>
<title>Remove rounded corners on emulation render window</title>
<updated>2024-04-28T09:41:39+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2024-04-28T01:28:58+00:00</published>
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On Windows 11, when playing windowed in a separate window/widget from the main emulator window, we don't want the window to have rounded corners, as it prevents the corner pixels from being visible
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On Windows 11, when playing windowed in a separate window/widget from the main emulator window, we don't want the window to have rounded corners, as it prevents the corner pixels from being visible
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</content>
</entry>
<entry>
<title>Core: Avoid (Some) Global System Accessor</title>
<updated>2024-03-18T08:35:42+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-18T08:35:42+00:00</published>
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<entry>
<title>Embrace nullptr over NULL and 0</title>
<updated>2023-04-15T21:07:05+00:00</updated>
<author>
<name>get</name>
<email>45425365+Minty-Meeo@users.noreply.github.com</email>
</author>
<published>2023-04-15T04:55:53+00:00</published>
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</entry>
<entry>
<title>Move Presenting, Dumping and ImGui out of Renderer</title>
<updated>2023-01-31T05:45:21+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-27T04:03:15+00:00</published>
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</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>Clean up screen saver inhibition and apply setting change immediately.</title>
<updated>2020-10-18T21:31:48+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2020-10-18T18:06:11+00:00</published>
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<entry>
<title>Common: Rename UTF16ToUTF8</title>
<updated>2020-07-08T12:51:35+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2020-06-28T16:15:30+00:00</published>
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This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.

Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
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This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.

Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
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</content>
</entry>
<entry>
<title>Common: Add a render_window field to WindowSystemInfo</title>
<updated>2020-03-11T13:09:30+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2020-03-11T13:09:28+00:00</published>
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<content type='text'>
We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
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We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
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</content>
</entry>
<entry>
<title>Add a Win32 NoGUI platform and project</title>
<updated>2019-12-27T22:56:27+00:00</updated>
<author>
<name>Stenzek</name>
<email>stenzek@gmail.com</email>
</author>
<published>2019-11-26T04:25:19+00:00</published>
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