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<title>dolphin/Source/Core/DolphinNoGUI/PlatformX11.cpp, branch release-prep-2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Core::SetState: Avoid Global System Accessor</title>
<updated>2024-05-04T04:04:44+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-05-04T03:49:48+00:00</published>
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<entry>
<title>Core::GetState: Avoid Global System Accessor</title>
<updated>2024-04-08T23:23:23+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-28T18:35:13+00:00</published>
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<entry>
<title>Merge pull request #12606 from mitaclaw/state-global-system</title>
<updated>2024-03-22T03:27:12+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-03-22T03:27:12+00:00</published>
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State: Avoid Global System Accessor</content>
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State: Avoid Global System Accessor</pre>
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</entry>
<entry>
<title>Core: Avoid (Some) Global System Accessor</title>
<updated>2024-03-18T08:35:42+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-18T08:35:42+00:00</published>
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<entry>
<title>State: Avoid Global System Accessor</title>
<updated>2024-03-01T18:52:50+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-01T18:41:48+00:00</published>
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</entry>
<entry>
<title>Fix missing include</title>
<updated>2023-01-31T06:41:24+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-29T14:09:40+00:00</published>
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<entry>
<title>Move Presenting, Dumping and ImGui out of Renderer</title>
<updated>2023-01-31T05:45:21+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-01-27T04:03:15+00:00</published>
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<entry>
<title>Common/MsgHandler: Remove non-format variants of PanicAlert</title>
<updated>2022-01-09T20:44:14+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-11-11T01:43:24+00:00</published>
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They're no longer used.
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They're no longer used.
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</entry>
<entry>
<title>Config: Port remaining Interface settings to new config system.</title>
<updated>2021-12-31T16:40:04+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2021-12-31T02:00:39+00:00</published>
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</entry>
<entry>
<title>Add option for Never Hide Mouse Cursor</title>
<updated>2021-10-13T01:04:27+00:00</updated>
<author>
<name>sowens99</name>
<email>seanowens@comcast.net</email>
</author>
<published>2021-09-23T03:57:52+00:00</published>
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<id>2aa400e72f401ac42de2545a72210d49be2d56af</id>
<content type='text'>
Instead of having a single GUI checkbox for "Always Hide Mouse Cursor",
I have instead opted to use radio buttons so the user can swap between
different states of mouse visibility. "Movement" is the default
behavior, "Never" will hide the mouse cursor the entire time the game is
running, and "Always" will keep the mouse cursor always visible.
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<pre>
Instead of having a single GUI checkbox for "Always Hide Mouse Cursor",
I have instead opted to use radio buttons so the user can swap between
different states of mouse visibility. "Movement" is the default
behavior, "Never" will hide the mouse cursor the entire time the game is
running, and "Always" will keep the mouse cursor always visible.
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