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<title>dolphin/Source/Core/DolphinNoGUI, branch 2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Merge pull request #14214 from JoshuaVandaele/cmake-nonbreaking-improvements</title>
<updated>2026-01-26T02:33:46+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2026-01-26T02:33:46+00:00</published>
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<id>1b6a45df692c56e55bd39fb036cb63133a8e8fe8</id>
<content type='text'>
CMake: Various improvements</content>
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CMake: Various improvements</pre>
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</entry>
<entry>
<title>Remove unused imports</title>
<updated>2026-01-25T15:12:15+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-01-23T20:30:01+00:00</published>
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<id>a14c88ba67a51b0a563a5fc800cd089e82ffacaf</id>
<content type='text'>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
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<pre>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</pre>
</div>
</content>
</entry>
<entry>
<title>CMake: Use rc and manifests on other targets to match VS Project</title>
<updated>2025-12-11T03:23:04+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
</author>
<published>2025-12-11T00:11:54+00:00</published>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge pull request #13689 from JosJuice/lock-core-any-thread</title>
<updated>2025-11-16T17:35:17+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2025-11-16T17:35:17+00:00</published>
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<id>b6e062f2e3838b9b80cc7694fa9dc0eaca80aff4</id>
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Core: Let any thread call previously host-thread-only functions</content>
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Core: Let any thread call previously host-thread-only functions</pre>
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</entry>
<entry>
<title>Core: Remove IsHostThread</title>
<updated>2025-11-10T20:14:56+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2025-05-19T10:08:10+00:00</published>
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<id>068947e2b613d15f724c87c501949c9105cc7f7f</id>
<content type='text'>
The core no longer cares which thread is the host thread.

Cleaning up Android's HostThreadLock is left for another PR, in part
because the HostThreadLock in NativeConfig.cpp still serves a purpose,
and in part to make any issues easier to bisect.
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<pre>
The core no longer cares which thread is the host thread.

Cleaning up Android's HostThreadLock is left for another PR, in part
because the HostThreadLock in NativeConfig.cpp still serves a purpose,
and in part to make any issues easier to bisect.
</pre>
</div>
</content>
</entry>
<entry>
<title>Core: Make AddOnStateChangedCallback use HookableEvent.</title>
<updated>2025-11-09T22:43:19+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-09T22:34:50+00:00</published>
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</pre>
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</entry>
<entry>
<title>Merge pull request #13956 from jordan-woyak/SA_RESTART</title>
<updated>2025-11-09T14:30:27+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2025-11-09T14:30:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=31ca3bca473d2ea059ecbba4b67a9cb512625a1c'/>
<id>31ca3bca473d2ea059ecbba4b67a9cb512625a1c</id>
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Main: Add SA_RESTART to sigaction sa_flags.</content>
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Main: Add SA_RESTART to sigaction sa_flags.</pre>
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</entry>
<entry>
<title>Visual Studio: Fix DolphinNoGUI build</title>
<updated>2025-10-05T22:38:43+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-10-05T22:38:43+00:00</published>
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<id>ff45bfbcdce3a836fb9a68eb8df0bf3a10bfaf2d</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Main: Add SA_RESTART to signal handler sigaction sa_flags.</title>
<updated>2025-09-20T00:09:54+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-09-19T23:25:56+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Host: Remove unnecessary functions</title>
<updated>2025-08-03T20:19:30+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-08-02T22:03:55+00:00</published>
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<id>530ea7528e6a43ece73b48d7aa298000b6629002</id>
<content type='text'>
Remove Host_RefreshDSPDebuggerWindow (which hasn't done anything since
DolphinWX was removed in 44b22c90) and DSP::Host::UpdateDebugger (which
only called Host_RefreshDSPDebuggerWindow).
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<pre>
Remove Host_RefreshDSPDebuggerWindow (which hasn't done anything since
DolphinWX was removed in 44b22c90) and DSP::Host::UpdateDebugger (which
only called Host_RefreshDSPDebuggerWindow).
</pre>
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</content>
</entry>
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