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<title>dolphin/Source/Core/DolphinQt/Config/ARCodeWidget.cpp, branch 2412</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Simplify `std::stable_sort` with `std::ranges::stable_partition`</title>
<updated>2024-10-10T00:26:10+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-29T05:17:12+00:00</published>
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</pre>
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<entry>
<title>ARCodeWidget: Remove unnecessary call to OnSelectionChanged</title>
<updated>2024-08-26T06:44:17+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-08-25T23:06:44+00:00</published>
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Before the call to OnSelectionChange, m_code_edit and m_code_remove are
disabled and UpdateList calls m_code_list-&gt;clear(), thereby deselecting
any selected items.

When no items are selected, OnSelectionChange disables m_code_edit and
m_code_remove and then returns. Since that was already done, the call
doesn't change anything and can be removed.
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Before the call to OnSelectionChange, m_code_edit and m_code_remove are
disabled and UpdateList calls m_code_list-&gt;clear(), thereby deselecting
any selected items.

When no items are selected, OnSelectionChange disables m_code_edit and
m_code_remove and then returns. Since that was already done, the call
doesn't change anything and can be removed.
</pre>
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</content>
</entry>
<entry>
<title>CheatsManager: Create ARCodeWidget and GeckoCodeWidget only once.</title>
<updated>2024-08-26T06:44:17+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-07-31T02:55:27+00:00</published>
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<id>f4db168a8e63751535d174d27abe7dbab19d4d74</id>
<content type='text'>
Create ARCodeWidget and GeckoCodeWidget once on startup rather than
every time a game is launched or shutdown.

In addition to losing focus on the tab (since the previous widget and
tab no longer existed), the behavior prior to this commit could cause a
crash if the user initiated a game shutdown and then opened a code edit
window since the AR/GeckoCodeWidget would get deleted in the meantime.
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<pre>
Create ARCodeWidget and GeckoCodeWidget once on startup rather than
every time a game is launched or shutdown.

In addition to losing focus on the tab (since the previous widget and
tab no longer existed), the behavior prior to this commit could cause a
crash if the user initiated a game shutdown and then opened a code edit
window since the AR/GeckoCodeWidget would get deleted in the meantime.
</pre>
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</content>
</entry>
<entry>
<title>Extract ARCodeWidget/GeckoCodeWidget code loading to functions</title>
<updated>2024-08-26T06:44:17+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-07-31T02:44:10+00:00</published>
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<id>232d24109df7af9449c0604523ce4568e78aa52d</id>
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<entry>
<title>ARWidget: Disable Edit and Remove buttons when no code is selected</title>
<updated>2024-08-26T06:44:17+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-08-25T22:33:41+00:00</published>
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<id>ee35aa49a2800a341906dbe3cde7626fd0d7849f</id>
<content type='text'>
Also some minor refactoring of nearby/related code:
* Make non-obvious variable types explicit instead of auto.
* Throw some consts around.
* Use setDisabled(empty) instead of setEnabled(!empty).
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Also some minor refactoring of nearby/related code:
* Make non-obvious variable types explicit instead of auto.
* Throw some consts around.
* Use setDisabled(empty) instead of setEnabled(!empty).
</pre>
</div>
</content>
</entry>
<entry>
<title>Adjust order and spacing of various #includes</title>
<updated>2024-07-26T21:28:34+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-07-26T21:24:16+00:00</published>
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<id>d627b78c46ef752211a0aa7f259cd9f7e2415985</id>
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Move some #includes around to match the Contributing guidelines.
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Move some #includes around to match the Contributing guidelines.
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</entry>
<entry>
<title>CheatsManager: Allow making the window smaller</title>
<updated>2024-03-31T20:17:56+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-03-31T19:54:47+00:00</published>
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<id>ac4fd2297fda3b1e560b40e3e2e27fb9e5eb4d2e</id>
<content type='text'>
Move CheatManager's child widgets into scroll areas to allow making the
window smaller than the default.

In CheatSearchWidget, enable word wrapping for the label describing the
address space and search type to help it fit better inside a narrower
window.
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Move CheatManager's child widgets into scroll areas to allow making the
window smaller than the default.

In CheatSearchWidget, enable word wrapping for the label describing the
address space and search type to help it fit better inside a narrower
window.
</pre>
</div>
</content>
</entry>
<entry>
<title>Disable cheats in hardcore mode</title>
<updated>2023-12-02T21:41:17+00:00</updated>
<author>
<name>LillyJadeKatrin</name>
<email>lilly.kitty.1988@gmail.com</email>
</author>
<published>2023-06-08T01:53:38+00:00</published>
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<id>3aebbbb3e74f24b6da7537052f8b78c6b600eefa</id>
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RetroAchievements does not allow cheats such as Action Replay or Gecko in hardcore mode, for fairness.
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RetroAchievements does not allow cheats such as Action Replay or Gecko in hardcore mode, for fairness.
</pre>
</div>
</content>
</entry>
<entry>
<title>DolphinQt: Set window decorations for all top-level QWidgets.</title>
<updated>2023-08-12T14:54:54+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-07-30T22:42:15+00:00</published>
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</entry>
<entry>
<title>ARCode: Add sort by enabled state</title>
<updated>2023-05-02T18:24:21+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2023-04-26T08:53:29+00:00</published>
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