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<title>dolphin/Source/Core/DolphinQt/Config/ARCodeWidget.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>DolphinQt/Config: Resolve sign-compare warnings</title>
<updated>2026-07-25T03:19:26+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
</author>
<published>2026-07-15T13:26:29+00:00</published>
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<entry>
<title>Merge pull request #14417 from TryTwo/Cheat_Fix</title>
<updated>2026-07-05T15:45:27+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2026-07-05T15:45:27+00:00</published>
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<id>acf6060a5419d4adf61b1603c19916d5482e644a</id>
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Bugfix: Cheat codes:  Make newly added codes start disabled.</content>
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Bugfix: Cheat codes:  Make newly added codes start disabled.</pre>
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<entry>
<title>ARCodeWidget: Add Enable/Disable All button</title>
<updated>2026-04-20T22:15:56+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2026-04-20T19:29:29+00:00</published>
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<entry>
<title>Cheat codes:  Make newly added codes start disabled.</title>
<updated>2026-02-24T08:40:05+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2026-02-24T08:40:05+00:00</published>
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They don't have the call to be activated immediately after being added.
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They don't have the call to be activated immediately after being added.
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<entry>
<title>Merge pull request #13907 from TryTwo/PR_Cheat_Refresh</title>
<updated>2025-10-02T21:48:00+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-10-02T21:48:00+00:00</published>
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<id>70f9ae24323934d43f3522108864ba7a871da36c</id>
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Cheats: Refresh active code after editing it.</content>
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Cheats: Refresh active code after editing it.</pre>
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</entry>
<entry>
<title>CodeWidgets: Show code approval in Hardcore mode</title>
<updated>2025-08-25T19:31:38+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-08-24T18:12:12+00:00</published>
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When Hardcore mode is enabled, show an icon for each code in
ARCodeWidget and GeckoCodeWidget indicating whether it's an approved
code or not.
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When Hardcore mode is enabled, show an icon for each code in
ARCodeWidget and GeckoCodeWidget indicating whether it's an approved
code or not.
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</content>
</entry>
<entry>
<title>Cheats: Refresh active code after editing it.</title>
<updated>2025-08-24T11:55:12+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-07-09T19:56:15+00:00</published>
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<entry>
<title>DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.</title>
<updated>2025-06-07T21:15:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-16T17:55:37+00:00</published>
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<entry>
<title>DolphinQt: Make WrapInScrollArea and GetWrappedWidget less hacky.</title>
<updated>2025-05-27T01:58:48+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-13T03:17:49+00:00</published>
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<id>543b85a4513d2d1da8b0220529c28de1a989a51e</id>
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</pre>
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</entry>
<entry>
<title>Fixed Multi Config Code Approvals</title>
<updated>2025-03-15T11:57:16+00:00</updated>
<author>
<name>LillyJadeKatrin</name>
<email>lilly.kitty.1988@gmail.com</email>
</author>
<published>2025-03-15T03:53:54+00:00</published>
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<id>0615ade7251e53f1ccc37c8d9f14575328273d47</id>
<content type='text'>
Refactors the AR/Gecko/Patch code approval process to verify from every possible game ini, not just the base game ID. This fixes codes on specific revisions or codes general to any region.
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Refactors the AR/Gecko/Patch code approval process to verify from every possible game ini, not just the base game ID. This fixes codes on specific revisions or codes general to any region.
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