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<title>dolphin/Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp, branch release-prep-2412</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Core::IsRunning: Avoid Global System Accessor</title>
<updated>2024-05-01T15:54:17+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-04-09T03:33:55+00:00</published>
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<title>Core::GetState: Avoid Global System Accessor</title>
<updated>2024-04-08T23:23:23+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-28T18:35:13+00:00</published>
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<entry>
<title>DolphinQt: Remove unnecessary qOverloads</title>
<updated>2023-11-04T21:14:14+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-11-04T21:01:39+00:00</published>
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
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</content>
</entry>
<entry>
<title>DolphinQt: Set window decorations for all top-level QWidgets.</title>
<updated>2023-08-12T14:54:54+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-07-30T22:42:15+00:00</published>
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<entry>
<title>Fix GC adapter not being detected when you enable controller in settings</title>
<updated>2023-07-06T03:38:22+00:00</updated>
<author>
<name>nyanpasu64</name>
<email>nyanpasu64@tuta.io</email>
</author>
<published>2023-06-30T05:50:01+00:00</published>
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<content type='text'>
GCAdapter::UseAdapter() reads s_is_adapter_wanted, which gets
initialized by config_guard.~ConfigChangeCallbackGuard(). So we must
wait until after destroying the config guard to know whether we have any
controllers set to GC Adapter.
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GCAdapter::UseAdapter() reads s_is_adapter_wanted, which gets
initialized by config_guard.~ConfigChangeCallbackGuard(). So we must
wait until after destroying the config guard to know whether we have any
controllers set to GC Adapter.
</pre>
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</entry>
<entry>
<title>HW/SerialInterface: Refactor to class.</title>
<updated>2023-03-12T15:08:56+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-12T13:20:32+00:00</published>
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<entry>
<title>DolphinQt: Rename "Keyboard" to "Keyboard Controller" and add warning text.</title>
<updated>2022-11-12T04:26:35+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2022-11-11T07:55:24+00:00</published>
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</entry>
<entry>
<title>Qt/GamecubeControllersWidget: Disable dropdowns during netplay.</title>
<updated>2022-10-02T21:10:43+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-09-20T03:16:29+00:00</published>
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<entry>
<title>Qt/GamecubeControllersWidget: Refresh GUI on settings change and refactor a bit.</title>
<updated>2022-09-20T21:46:45+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-09-20T03:01:49+00:00</published>
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<pre>
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</entry>
<entry>
<title>Add support for building against Qt 6</title>
<updated>2022-05-03T05:39:33+00:00</updated>
<author>
<name>spycrab</name>
<email>spycrab@users.noreply.github.com</email>
</author>
<published>2021-04-25T00:18:28+00:00</published>
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