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<title>dolphin/Source/Core/DolphinQt/Config/GamecubeControllersWidget.h, branch 2412</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Qt/GamecubeControllersWidget: Disable dropdowns during netplay.</title>
<updated>2022-10-02T21:10:43+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-09-20T03:16:29+00:00</published>
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<entry>
<title>Qt/GamecubeControllersWidget: Refresh GUI on settings change and refactor a bit.</title>
<updated>2022-09-20T21:46:45+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-09-20T03:01:49+00:00</published>
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
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<entry>
<title>DolphinQt: Move gamecube controller ui logic to its own widget</title>
<updated>2021-01-27T18:02:39+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2021-01-23T18:44:21+00:00</published>
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