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<title>dolphin/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.h, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Add screen crop feature</title>
<updated>2026-04-18T17:08:41+00:00</updated>
<author>
<name>Adam Scott</name>
<email>ascott.ca@gmail.com</email>
</author>
<published>2026-03-24T18:18:15+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Qt Setting Panes: Remove original location of options transferred to the OSD pane.</title>
<updated>2025-10-11T00:02:00+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-09-19T00:17:51+00:00</published>
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<pre>
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</entry>
<entry>
<title>DolphinQt: Move graphics config to main Settings window.</title>
<updated>2025-06-14T21:26:09+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-13T19:45:06+00:00</published>
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<pre>
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</entry>
<entry>
<title>Frame Dumping: Change lossless codec from FFV1 to Ut Video.</title>
<updated>2024-12-30T21:07:43+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2024-12-30T19:38:33+00:00</published>
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Ut Video is faster and more compatible with editing programs, but produces larger files.
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Ut Video is faster and more compatible with editing programs, but produces larger files.
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</content>
</entry>
<entry>
<title>Add GFX property tabs to game properties window, allowing them to be set to the user game ini. Additionally, refactor ConfigWidgets to reduce duplication. Refactor GameConfigWidget to use config system.</title>
<updated>2024-12-10T20:40:30+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2024-09-18T06:29:13+00:00</published>
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<id>84a937ae651aa5296535e8feffe47aa1f2b219ab</id>
<content type='text'>
Creates a layer outside the game config layer system and passes it to the created gfx widows, so as to not interfere with the global config system.

Supports multiple game properties being open at once.
Supports editing while a game is playing, but the options only save and update the active game when the window is closed.
Right-clicking will remove a property from the game ini.
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<pre>
Creates a layer outside the game config layer system and passes it to the created gfx widows, so as to not interfere with the global config system.

Supports multiple game properties being open at once.
Supports editing while a game is playing, but the options only save and update the active game when the window is closed.
Right-clicking will remove a property from the game ini.
</pre>
</div>
</content>
</entry>
<entry>
<title>Config: Expose GFX_OVERLAY_PROJ_STATS setting in UI.</title>
<updated>2024-04-18T19:45:28+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2023-09-09T18:33:43+00:00</published>
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<pre>
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</content>
</entry>
<entry>
<title>Video: split frame dumping settings into 3 resolution dumping modes</title>
<updated>2024-04-08T19:54:45+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2024-02-22T00:11:31+00:00</published>
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<content type='text'>
also polish aspect ratio related code for clarity
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also polish aspect ratio related code for clarity
</pre>
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</entry>
<entry>
<title>Qt: Remove GraphicsWidget class</title>
<updated>2023-04-29T21:10:37+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-04-29T03:48:48+00:00</published>
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<content type='text'>
The old tooltip description box used GraphicsWidget to provide shared
code to the Graphics config panes for adding descriptions to their
settings.

The description box has been replaced by BalloonTips and serves no
further purpose, so remove it and have the Graphics panes derive from
QWidget instead.
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<pre>
The old tooltip description box used GraphicsWidget to provide shared
code to the Graphics config panes for adding descriptions to their
settings.

The description box has been replaced by BalloonTips and serves no
further purpose, so remove it and have the Graphics panes derive from
QWidget instead.
</pre>
</div>
</content>
</entry>
<entry>
<title>Qt: Rename GraphicsInteger to ConfigInteger</title>
<updated>2023-04-29T18:09:59+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-04-29T02:41:09+00:00</published>
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<id>57a1339cfba80060db0ce4bc1f0406f05935c6b6</id>
<content type='text'>
GraphicsInteger is used by the panes in the Graphics config window to
create spin boxes that change their associated config setting, and
update their own state when something else changes the config setting.

Despite its current name nothing about this class is particular to the
Graphics window, so renaming it to ConfigInteger better reflects its
purpose. This should also make it less confusing when ConfigIntegers
are added to other config windows.
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<pre>
GraphicsInteger is used by the panes in the Graphics config window to
create spin boxes that change their associated config setting, and
update their own state when something else changes the config setting.

Despite its current name nothing about this class is particular to the
Graphics window, so renaming it to ConfigInteger better reflects its
purpose. This should also make it less confusing when ConfigIntegers
are added to other config windows.
</pre>
</div>
</content>
</entry>
<entry>
<title>Qt: Rename GraphicsChoice to ConfigChoice</title>
<updated>2023-04-25T18:39:24+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-04-25T03:36:43+00:00</published>
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<id>2237a4a7aa32b634a24234fb9362d8f2409a09d8</id>
<content type='text'>
GraphicsChoice is used by the panes in the Graphics config window to
create combo boxes that change their associated config setting, and
update their own state when something else changes the config setting.

Despite its current name nothing about this class is particular to the
Graphics window, so renaming it to ConfigChoice better reflects its
purpose. This should also make it less confusing when ConfigChoices are
eventually added to the other config windows.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
GraphicsChoice is used by the panes in the Graphics config window to
create combo boxes that change their associated config setting, and
update their own state when something else changes the config setting.

Despite its current name nothing about this class is particular to the
Graphics window, so renaming it to ConfigChoice better reflects its
purpose. This should also make it less confusing when ConfigChoices are
eventually added to the other config windows.
</pre>
</div>
</content>
</entry>
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