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<title>dolphin/Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp, branch 2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<title>Merge pull request #13953 from TryTwo/add_osd_tab</title>
<updated>2025-10-15T20:35:26+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-10-15T20:35:26+00:00</published>
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Qt Settings: Transfer OSD settings to a new OSD pane.</content>
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Qt Settings: Transfer OSD settings to a new OSD pane.</pre>
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<entry>
<title>VideoBackend: Rename GetName to GetConfigName</title>
<updated>2025-10-14T00:38:20+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-09-23T21:42:59+00:00</published>
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Make the function name more explicit and a better match for
GetDisplayName.

Change NAME to CONFIG_NAME while I'm at it.
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Make the function name more explicit and a better match for
GetDisplayName.

Change NAME to CONFIG_NAME while I'm at it.
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<entry>
<title>Qt Setting Panes: Remove original location of options transferred to the OSD pane.</title>
<updated>2025-10-11T00:02:00+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-09-19T00:17:51+00:00</published>
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<entry>
<title>DolphinQt: Move graphics config to main Settings window.</title>
<updated>2025-06-14T21:26:09+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-13T19:45:06+00:00</published>
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<entry>
<title>DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.</title>
<updated>2025-06-07T21:15:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-16T17:55:37+00:00</published>
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<entry>
<title>Settings: Bugfix.  Remove Aspect Ratio combobox signal so it doesn't trigger a settings changed save.</title>
<updated>2025-05-03T01:21:18+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-05-02T22:32:37+00:00</published>
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<entry>
<title>CoreTiming: Add a setting to use Common::PrecisionTimer.</title>
<updated>2025-04-03T20:48:51+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-03-14T23:16:24+00:00</published>
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<entry>
<title>DolphinQt/GeneralWidget: Eliminate unnecessary g_Config usage.</title>
<updated>2025-03-11T01:19:45+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-03-10T23:36:31+00:00</published>
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<entry>
<title>VideoCommon: Move backend_info out of VideoConfig struct.</title>
<updated>2025-03-09T07:42:45+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-03-07T20:43:39+00:00</published>
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<entry>
<title>Qt, Config controls system: Remove signal block so signals can refresh the enabled status of certain options when a new config is loaded (such as on starting a game). Blocks previously unwanted behavior with a new safety check.</title>
<updated>2025-01-07T10:02:39+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-01-02T10:04:13+00:00</published>
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QCheckBox::toggled and other similar signals are used to save changes and to update widget status (such as enabled).. OnConfigChanged needs to load new values and trigger widget updates, but the new value shouldn't trigger a save. A save is unnecessary (the config has the correct values and the UI is being updated to those values) and it'd trigger another ConfigChanged signal.   This commit blocks the save without blocking the signal entirely.
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QCheckBox::toggled and other similar signals are used to save changes and to update widget status (such as enabled).. OnConfigChanged needs to load new values and trigger widget updates, but the new value shouldn't trigger a save. A save is unnecessary (the config has the correct values and the UI is being updated to those values) and it'd trigger another ConfigChanged signal.   This commit blocks the save without blocking the signal entirely.
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