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<title>dolphin/Source/Core/DolphinQt/Config/InfoWidget.cpp, branch 2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Added Triforce support</title>
<updated>2026-02-16T02:14:14+00:00</updated>
<author>
<name>crediar</name>
<email>crediar@rypp.net</email>
</author>
<published>2025-07-16T17:55:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2c62214875e4d409136229421c44aa8b88fbb635'/>
<id>2c62214875e4d409136229421c44aa8b88fbb635</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Remove unused imports</title>
<updated>2026-01-25T15:12:15+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-01-23T20:30:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a14c88ba67a51b0a563a5fc800cd089e82ffacaf'/>
<id>a14c88ba67a51b0a563a5fc800cd089e82ffacaf</id>
<content type='text'>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</pre>
</div>
</content>
</entry>
<entry>
<title>DolphinQt: Add stretch to the end of the game config Info tab.</title>
<updated>2025-05-27T01:58:48+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-26T19:57:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=eed7843d4a91c9862a3a3c52c8a4319f479e7a25'/>
<id>eed7843d4a91c9862a3a3c52c8a4319f479e7a25</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>DolphinQt: Fix unnecessarily created Triforce widget in game properties Info tab.</title>
<updated>2025-05-08T06:58:20+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-08T06:53:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d922ba31f7fba8fd2fa0265f196b4a089f43bc30'/>
<id>d922ba31f7fba8fd2fa0265f196b4a089f43bc30</id>
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</pre>
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</content>
</entry>
<entry>
<title>Implement Triforce ID parsing</title>
<updated>2025-04-21T12:05:25+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2021-12-17T07:56:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8d94d25203b5b03d1fd9d6408b2aca3d71df1a14'/>
<id>8d94d25203b5b03d1fd9d6408b2aca3d71df1a14</id>
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</content>
</entry>
<entry>
<title>Add Triforce platform and preliminary boot.id parsing</title>
<updated>2025-04-21T12:05:25+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2021-08-09T21:49:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=71f654cdc45ecb44e455ce35d8be910732aa6f7c'/>
<id>71f654cdc45ecb44e455ce35d8be910732aa6f7c</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>DolphinQt: Restrict size of banner image in game properties info tab.</title>
<updated>2024-10-12T03:56:33+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-10-12T03:56:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=23ba1c9133f8040375fc33e3da25880080d0b4a8'/>
<id>23ba1c9133f8040375fc33e3da25880080d0b4a8</id>
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</entry>
<entry>
<title>DolphinQt: Remove unnecessary qOverloads</title>
<updated>2023-11-04T21:14:14+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-11-04T21:01:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=43e69d3e6ab699d2ae09dab377e11651e799f995'/>
<id>43e69d3e6ab699d2ae09dab377e11651e799f995</id>
<content type='text'>
qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
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<pre>
qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
</pre>
</div>
</content>
</entry>
<entry>
<title>Treewide: Adjust order of includes</title>
<updated>2021-12-10T22:49:57+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-10T02:22:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=20257634209dba85d2cd51ad42e660090a5224e6'/>
<id>20257634209dba85d2cd51ad42e660090a5224e6</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add wrapper function to disable hotkeys for QFileDialog</title>
<updated>2021-10-10T02:43:56+00:00</updated>
<author>
<name>sowens99</name>
<email>seanowens@comcast.net</email>
</author>
<published>2021-10-10T02:28:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=839b04014e8152f136943a2ba1cc474a9c43abef'/>
<id>839b04014e8152f136943a2ba1cc474a9c43abef</id>
<content type='text'>
Previously, if you have "Hotkeys Require Window Focus" disabled, you could repeatedly use the "Open" hotkey, for example, to stack File Open windows over top of each other over and over.

This commit allows the hotkey manager to disable/enable on QFileDialog creation and destruction.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Previously, if you have "Hotkeys Require Window Focus" disabled, you could repeatedly use the "Open" hotkey, for example, to stack File Open windows over top of each other over and over.

This commit allows the hotkey manager to disable/enable on QFileDialog creation and destruction.
</pre>
</div>
</content>
</entry>
</feed>
