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<title>dolphin/Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>DolphinQt/InputCommon: Move some calibration logic to InputCommon and make the "Calibrate" button also map inputs.</title>
<updated>2025-06-14T21:29:25+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-10-31T23:26:19+00:00</published>
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<entry>
<title>InputCommon: Fix occasional misidentification of analog input detection.</title>
<updated>2025-06-14T21:28:09+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-23T06:55:32+00:00</published>
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<entry>
<title>DolphinQt: Fix blank square in MappingWindow's top-left corner.</title>
<updated>2025-03-26T01:52:29+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-03-26T01:52:29+00:00</published>
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<entry>
<title>Core / DolphinQt / InputCommon: reduce the number disk writes when using DynamicInputTextures</title>
<updated>2025-03-22T19:53:02+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2025-01-26T03:49:32+00:00</published>
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<entry>
<title>InputCommon: Use Clock from CommonTypes.</title>
<updated>2025-03-02T21:42:26+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-03-02T21:42:26+00:00</published>
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<entry>
<title>DolphinQt: Fix MappingButton not updating text on middle-click clear.</title>
<updated>2025-02-25T03:17:41+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-02-25T03:17:41+00:00</published>
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<entry>
<title>DolphinQt/Mapping: Clear and skip "Modifier" iterative input mappings when using</title>
<updated>2025-02-15T20:15:51+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-02-07T06:36:52+00:00</published>
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analog inputs.
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analog inputs.
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</entry>
<entry>
<title>DolphinQt: Add setting to enable iterative input mappings.</title>
<updated>2025-02-15T20:15:51+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-02-01T20:33:03+00:00</published>
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<entry>
<title>DolphinQt/Mapping: Add setting to enable waiting for alternate mappings</title>
<updated>2025-02-01T07:54:10+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-01-29T08:02:46+00:00</published>
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using the OR-operator.
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using the OR-operator.
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</entry>
<entry>
<title>DolphinQt: Make input mapping and output testing non-blocking.</title>
<updated>2025-01-01T22:48:32+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-11-02T07:52:18+00:00</published>
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