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<title>dolphin/Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp, branch 2412</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>DolphinQt: A Ubiquitous Signal For When Breakpoints Change</title>
<updated>2024-09-21T01:37:39+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-21T01:37:39+00:00</published>
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<id>7c2a39706e84d112cf28883a64afe43aa6f0b916</id>
<content type='text'>
There were three distinct mechanisms for signaling breakpoint changes in DolphinQt, and the wiring had room for improvement. The behavior of these signals has been consolidated into the new `Host::PPCBreakpointsChanged` signal, which can be emitted from anywhere in DolphinQt to properly update breakpoints everywhere in DolphinQt.

This improves a few things:
- For the `CodeViewWidget` and `MemoryViewWidget`, signals no longer need to propagate through the `CodeWidget` and `MemoryWidget` (respectively) to reach their destination (incoming or outgoing).
- For the `BreakpointWidget`, by self-triggering from its own signal, it no longer must manually call `Update()` after all of the emission sites.
- For the `BranchWatchDialog`, it now has one less thing it must go through the `CodeWidget` for, which is a plus.
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There were three distinct mechanisms for signaling breakpoint changes in DolphinQt, and the wiring had room for improvement. The behavior of these signals has been consolidated into the new `Host::PPCBreakpointsChanged` signal, which can be emitted from anywhere in DolphinQt to properly update breakpoints everywhere in DolphinQt.

This improves a few things:
- For the `CodeViewWidget` and `MemoryViewWidget`, signals no longer need to propagate through the `CodeWidget` and `MemoryWidget` (respectively) to reach their destination (incoming or outgoing).
- For the `BreakpointWidget`, by self-triggering from its own signal, it no longer must manually call `Update()` after all of the emission sites.
- For the `BranchWatchDialog`, it now has one less thing it must go through the `CodeWidget` for, which is a plus.
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</content>
</entry>
<entry>
<title>Replace Common::BitCast with std::bit_cast</title>
<updated>2024-05-04T01:43:51+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-08-06T04:10:17+00:00</published>
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</entry>
<entry>
<title>DolphinQt: Properly Delete (Some) Widgets</title>
<updated>2024-04-30T18:17:28+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-04-30T17:58:16+00:00</published>
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<id>0397339ab1fbdf6309ab14dbf48946853c608522</id>
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This is not every memory leak, just the ones that were obvious.
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This is not every memory leak, just the ones that were obvious.
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</entry>
<entry>
<title>Core::GetState: Avoid Global System Accessor</title>
<updated>2024-04-08T23:23:23+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-28T18:35:13+00:00</published>
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</entry>
<entry>
<title>DolphinQt Settings: Signal Debug Font By Const Reference</title>
<updated>2024-03-22T14:52:52+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-22T14:52:52+00:00</published>
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<entry>
<title>Memory(View)Widget: Avoid Global System Accessor</title>
<updated>2024-03-01T15:09:20+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-01T14:52:03+00:00</published>
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</entry>
<entry>
<title>MemoryViewWidget: Fix some characters being truncated</title>
<updated>2023-08-21T18:02:44+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2023-08-21T18:02:44+00:00</published>
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<entry>
<title>MemoryViewWidget: Use QStringView with ConvertTextToBytes</title>
<updated>2023-06-08T16:01:59+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-06-08T16:01:56+00:00</published>
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<id>2b0a9477d04579877d0225b94a3bcd618dea5918</id>
<content type='text'>
Allows for avoiding string copies. While we're at it, we can also mark
ConvertTextToBytes as const.
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Allows for avoiding string copies. While we're at it, we can also mark
ConvertTextToBytes as const.
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</content>
</entry>
<entry>
<title>StringUtil: Move IsPrintableCharacter() into Common namespace</title>
<updated>2023-05-16T18:17:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-05-16T18:17:54+00:00</published>
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<entry>
<title>DolphinQt: cache icons instead of single pixmaps</title>
<updated>2023-04-25T19:34:27+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2023-04-23T10:43:49+00:00</published>
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<id>51e528e45ffd744836c4ba69f9f0d1480337d8d4</id>
<content type='text'>
Fixes dynamically changing dpi scaling.
Load resources from svg if possible.
Currently svg support is not in Qt build in Externals,
and image files need to be added later.
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Fixes dynamically changing dpi scaling.
Load resources from svg if possible.
Currently svg support is not in Qt build in Externals,
and image files need to be added later.
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