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<title>dolphin/Source/Core/DolphinQt/Debugger/MemoryWidget.h, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Remove unused imports</title>
<updated>2026-01-25T15:12:15+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-01-23T20:30:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a14c88ba67a51b0a563a5fc800cd089e82ffacaf'/>
<id>a14c88ba67a51b0a563a5fc800cd089e82ffacaf</id>
<content type='text'>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</content>
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<pre>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</pre>
</div>
</content>
</entry>
<entry>
<title>MemoryWidget: Add symbols and Notes.</title>
<updated>2025-07-31T00:40:24+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-07-19T05:14:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f7e7b0f6b0e2b1aa895eaeec2ed37ada1bf4a21e'/>
<id>f7e7b0f6b0e2b1aa895eaeec2ed37ada1bf4a21e</id>
<content type='text'>
Add option to hide them.
Add box to search.
Add ability to edit data symbols and notes in MemoryViewWidget.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Add option to hide them.
Add box to search.
Add ability to edit data symbols and notes in MemoryViewWidget.
</pre>
</div>
</content>
</entry>
<entry>
<title>Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core &amp; UnitTests</title>
<updated>2025-05-01T13:00:37+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-16T07:17:46+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>[Debugger] CTRL+G support in code and memory view</title>
<updated>2025-03-29T19:43:15+00:00</updated>
<author>
<name>Nitch2024</name>
<email>cedrick.collomb@gmail.com</email>
</author>
<published>2025-03-29T19:43:15+00:00</published>
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<id>1b87ea83e6064d534c3ba71d036f05ff4ffd5ec6</id>
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</pre>
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</entry>
<entry>
<title>MemoryViewWidget: Add auto update toggle.</title>
<updated>2025-01-20T06:24:59+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2025-01-20T06:24:38+00:00</published>
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</pre>
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</entry>
<entry>
<title>MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running.</title>
<updated>2025-01-20T06:18:38+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2024-06-24T21:18:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=32e135e6a94de9aba7e08ef0b32fac35f4647ab3'/>
<id>32e135e6a94de9aba7e08ef0b32fac35f4647ab3</id>
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</entry>
<entry>
<title>DolphinQt: A Ubiquitous Signal For When Breakpoints Change</title>
<updated>2024-09-21T01:37:39+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-21T01:37:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7c2a39706e84d112cf28883a64afe43aa6f0b916'/>
<id>7c2a39706e84d112cf28883a64afe43aa6f0b916</id>
<content type='text'>
There were three distinct mechanisms for signaling breakpoint changes in DolphinQt, and the wiring had room for improvement. The behavior of these signals has been consolidated into the new `Host::PPCBreakpointsChanged` signal, which can be emitted from anywhere in DolphinQt to properly update breakpoints everywhere in DolphinQt.

This improves a few things:
- For the `CodeViewWidget` and `MemoryViewWidget`, signals no longer need to propagate through the `CodeWidget` and `MemoryWidget` (respectively) to reach their destination (incoming or outgoing).
- For the `BreakpointWidget`, by self-triggering from its own signal, it no longer must manually call `Update()` after all of the emission sites.
- For the `BranchWatchDialog`, it now has one less thing it must go through the `CodeWidget` for, which is a plus.
</content>
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<pre>
There were three distinct mechanisms for signaling breakpoint changes in DolphinQt, and the wiring had room for improvement. The behavior of these signals has been consolidated into the new `Host::PPCBreakpointsChanged` signal, which can be emitted from anywhere in DolphinQt to properly update breakpoints everywhere in DolphinQt.

This improves a few things:
- For the `CodeViewWidget` and `MemoryViewWidget`, signals no longer need to propagate through the `CodeWidget` and `MemoryWidget` (respectively) to reach their destination (incoming or outgoing).
- For the `BreakpointWidget`, by self-triggering from its own signal, it no longer must manually call `Update()` after all of the emission sites.
- For the `BranchWatchDialog`, it now has one less thing it must go through the `CodeWidget` for, which is a plus.
</pre>
</div>
</content>
</entry>
<entry>
<title>Memory(View)Widget: Avoid Global System Accessor</title>
<updated>2024-03-01T15:09:20+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-01T14:52:03+00:00</published>
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<id>26141eece81642d3c9c226cded768da6ddb9069c</id>
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<pre>
</pre>
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</entry>
<entry>
<title>DolphinQt: Properly lock CPU before accessing emulated memory</title>
<updated>2023-02-12T10:27:50+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-02-12T10:07:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7cecb28bdf6443362a6ab20e0042ddb3b407ebec'/>
<id>7cecb28bdf6443362a6ab20e0042ddb3b407ebec</id>
<content type='text'>
This fixes a problem I was having where using frame advance with the
debugger open would frequently cause panic alerts about invalid addresses
due to the CPU thread changing MSR.DR while the host thread was trying
to access memory.

To aid in tracking down all the places where we weren't properly locking
the CPU, I've created a new type (in Core.h) that you have to pass as a
reference or pointer to functions that require running as the CPU thread.
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This fixes a problem I was having where using frame advance with the
debugger open would frequently cause panic alerts about invalid addresses
due to the CPU thread changing MSR.DR while the host thread was trying
to access memory.

To aid in tracking down all the places where we weren't properly locking
the CPU, I've created a new type (in Core.h) that you have to pass as a
reference or pointer to functions that require running as the CPU thread.
</pre>
</div>
</content>
</entry>
<entry>
<title>MemoryWidget: Make search address a combobox that holds address history.</title>
<updated>2022-10-30T05:41:30+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2022-10-20T07:56:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=053320b7cf5e1f4363c20edc9275cd352641cbd9'/>
<id>053320b7cf5e1f4363c20edc9275cd352641cbd9</id>
<content type='text'>
Always update the combobox when a new target address is sent.
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Always update the combobox when a new target address is sent.
</pre>
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</content>
</entry>
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