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<title>dolphin/Source/Core/DolphinQt/GameList/GameList.cpp, branch 2512</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>GameList: Use List View's sorting for Grid View</title>
<updated>2025-08-27T22:35:38+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-07-11T09:35:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=489fd643d38ff1481af4191704863888ac448728'/>
<id>489fd643d38ff1481af4191704863888ac448728</id>
<content type='text'>
Since Grid View doesn't have a header for users to change sorting
options with, use List View's sorting in Grid View too.
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<pre>
Since Grid View doesn't have a header for users to change sorting
options with, use List View's sorting in Grid View too.
</pre>
</div>
</content>
</entry>
<entry>
<title>Qt: Use NonAutodismissibleMenu in more places</title>
<updated>2025-06-17T05:56:26+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-06-17T04:13:16+00:00</published>
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<id>2fd74990b7b10c12a5b338aa7d95e5cc8463ca7e</id>
<content type='text'>
Use NonAutodismissibleMenu for MenuBar's Options, JIT, and
Tools-&gt;"Connect Wii Remotes" menus, as well as for the Tags menu in
GameList's context menu.

NonAutodismissibleMenu allows users to check or uncheck multiple
checkable menu items without closing the menu between selections.
</content>
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<pre>
Use NonAutodismissibleMenu for MenuBar's Options, JIT, and
Tools-&gt;"Connect Wii Remotes" menus, as well as for the Tags menu in
GameList's context menu.

NonAutodismissibleMenu allows users to check or uncheck multiple
checkable menu items without closing the menu between selections.
</pre>
</div>
</content>
</entry>
<entry>
<title>Source: Remove redundant lambda parameter lists</title>
<updated>2025-06-14T08:19:31+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-04-28T20:02:56+00:00</published>
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</pre>
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</entry>
<entry>
<title>DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.</title>
<updated>2025-06-07T21:15:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-16T17:55:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5906512847b37419890c75c6cdccfff5076a476f'/>
<id>5906512847b37419890c75c6cdccfff5076a476f</id>
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</pre>
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</entry>
<entry>
<title>GameList: Prevent opening Properties multiple times for the same game</title>
<updated>2025-06-04T21:11:09+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2025-06-02T12:00:06+00:00</published>
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<id>2de9122b5f19e8f0c25762e431a7254999a07177</id>
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</pre>
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</entry>
<entry>
<title>Merge pull request #13190 from tygyh/Move-to-inner-scope-DolphinQT</title>
<updated>2025-05-17T21:52:25+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-17T21:52:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=dacb0045160b569f3ea57f88eab046be4b2a535c'/>
<id>dacb0045160b569f3ea57f88eab046be4b2a535c</id>
<content type='text'>
DolphinQT: Move variables to inner scope</content>
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<pre>
DolphinQT: Move variables to inner scope</pre>
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</content>
</entry>
<entry>
<title>GameList: Ignore non-left double-clicks</title>
<updated>2025-04-12T23:17:04+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-04-12T23:14:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2c20d5dcd92cbd7678af4c7bf0283638e8df931b'/>
<id>2c20d5dcd92cbd7678af4c7bf0283638e8df931b</id>
<content type='text'>
Don't start a game when a double-click is triggered by a mouse button
other than the left button.

Fixes https://bugs.dolphin-emu.org/issues/12272.
</content>
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<pre>
Don't start a game when a double-click is triggered by a mouse button
other than the left button.

Fixes https://bugs.dolphin-emu.org/issues/12272.
</pre>
</div>
</content>
</entry>
<entry>
<title>Move variables to inner scope</title>
<updated>2025-03-26T17:21:46+00:00</updated>
<author>
<name>tygyh</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2024-11-15T08:15:06+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>DolphinQt: Add "Time Played" column to game list view</title>
<updated>2025-02-16T22:15:11+00:00</updated>
<author>
<name>Aneesh Maganti</name>
<email>28660350+aminoa@users.noreply.github.com</email>
</author>
<published>2025-02-10T20:27:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3c44fe592b8db19bf7be5f5e1cb45e5cb0062950'/>
<id>3c44fe592b8db19bf7be5f5e1cb45e5cb0062950</id>
<content type='text'>
Shows minutes/hours in the list view and handles column visibility.
</content>
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<pre>
Shows minutes/hours in the list view and handles column visibility.
</pre>
</div>
</content>
</entry>
<entry>
<title>Simplify `std::find` with `Common::Contains`</title>
<updated>2025-01-01T17:52:03+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-09-21T05:17:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=110d32729ecbe5b19df9b2cc76de630334410589'/>
<id>110d32729ecbe5b19df9b2cc76de630334410589</id>
<content type='text'>
In NandPaths.cpp, the `std::initializer_list&lt;char&gt;` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp).

The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects.
</content>
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<pre>
In NandPaths.cpp, the `std::initializer_list&lt;char&gt;` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp).

The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects.
</pre>
</div>
</content>
</entry>
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