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<title>dolphin/Source/Core/DolphinQt/Settings.h, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Core: Implement automatic symbol demangling</title>
<updated>2026-05-07T07:25:28+00:00</updated>
<author>
<name>Amber Brault</name>
<email>celestialamber1@gmail.com</email>
</author>
<published>2026-05-07T07:24:55+00:00</published>
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<id>3f5460a5ff318751b3effb85c4c57bbdd46e9ece</id>
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</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Improve usage of std::move and const references parameters</title>
<updated>2026-04-17T10:39:46+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-04-06T09:37:26+00:00</published>
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<id>95dec132030e72b74da6bc46966e4fe5e4e239c0</id>
<content type='text'>
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
</pre>
</div>
</content>
</entry>
<entry>
<title>GameList: Add status bar with game count</title>
<updated>2026-03-13T18:26:32+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2026-03-04T23:24:30+00:00</published>
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<id>7209cf87cb035fa08e06e8705d54a8a8c08c3d03</id>
<content type='text'>
The status bar shows the number of games in your collection. If any
games are hidden by the platform, region, or search filters it will also
show how many games are visible and how many are filtered.

The visibility of the status bar can be toggled from the menu by
selecting `View`-&gt;`Show Game Count`.

Implements https://bugs.dolphin-emu.org/issues/9517.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The status bar shows the number of games in your collection. If any
games are hidden by the platform, region, or search filters it will also
show how many games are visible and how many are filtered.

The visibility of the status bar can be toggled from the menu by
selecting `View`-&gt;`Show Game Count`.

Implements https://bugs.dolphin-emu.org/issues/9517.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove unused imports</title>
<updated>2026-01-25T15:12:15+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-01-23T20:30:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a14c88ba67a51b0a563a5fc800cd089e82ffacaf'/>
<id>a14c88ba67a51b0a563a5fc800cd089e82ffacaf</id>
<content type='text'>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</pre>
</div>
</content>
</entry>
<entry>
<title>DolphinQt: Add Fusion-based styles.</title>
<updated>2025-11-14T19:21:58+00:00</updated>
<author>
<name>cristian64</name>
<email>cristian64@gmail.com</email>
</author>
<published>2025-09-03T19:58:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=71e15c2875f36458c8f29ee160f01606967bcd13'/>
<id>71e15c2875f36458c8f29ee160f01606967bcd13</id>
<content type='text'>
Fusion is one of the built-in styles that Qt ships with, and that is
generally supported in all platforms and handles custom color palettes
properly.

The color palettes have been borrowed from the Dolphin Memory Engine
buddy application.

The new styles are:

- **Fusion Light**
- **Fusion Dark Gray**
- **Fusion Dark**

A demo of each style on Windows:

| System | Light | Dark | Fusion Light | Fusion Dark Gray | Fusion Dark |
| ------ | ----- | ---- | ------------ | ---------------- | ----------- |
| &lt;img width="1920" height="1080" alt="Dolphin Emulator  System style" src="https://github.com/user-attachments/assets/7f55a19d-d9a1-43d1-a435-1e1d5b29abe2" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Light style" src="https://github.com/user-attachments/assets/4c70f2f9-16b8-4777-b72b-55b2dffcd1e4" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Dark style" src="https://github.com/user-attachments/assets/5e669477-d2a5-4d19-b2c5-a2ed9bb1e6fe" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Light Fusion style" src="https://github.com/user-attachments/assets/b1f95c47-0691-4809-bd74-99e913c17684" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Dark Gray Fusion style" src="https://github.com/user-attachments/assets/c9d30aa3-f941-4fc5-806f-d3fbd2cae0cc" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Dark Fusion style" src="https://github.com/user-attachments/assets/123d2125-e126-4e8c-aa42-793ded8ffacc" /&gt; |

&gt; [!NOTE]
&gt; Notice that the **Light** and **Dark** styles remain available only on
&gt; Windows due to limitations on how styles in the various platforms
&gt; handle (or mishandle) custom color palettes.

&gt; [!IMPORTANT]
&gt; Due to [`KDE-511547`](https://bugs.kde.org/show_bug.cgi?id=511547),
&gt; after having used Breeze (default style in Plasma systems), top tool
&gt; bars in tools areas will lose their correct background color; a
&gt; restart will be required in order to get the updated color in the main
&gt; window.
&gt;
&gt; UPDATE: The issue has been fixed upstream and should be available in
&gt; KDE Plama 6.5.3 and newer.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fusion is one of the built-in styles that Qt ships with, and that is
generally supported in all platforms and handles custom color palettes
properly.

The color palettes have been borrowed from the Dolphin Memory Engine
buddy application.

The new styles are:

- **Fusion Light**
- **Fusion Dark Gray**
- **Fusion Dark**

A demo of each style on Windows:

| System | Light | Dark | Fusion Light | Fusion Dark Gray | Fusion Dark |
| ------ | ----- | ---- | ------------ | ---------------- | ----------- |
| &lt;img width="1920" height="1080" alt="Dolphin Emulator  System style" src="https://github.com/user-attachments/assets/7f55a19d-d9a1-43d1-a435-1e1d5b29abe2" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Light style" src="https://github.com/user-attachments/assets/4c70f2f9-16b8-4777-b72b-55b2dffcd1e4" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Dark style" src="https://github.com/user-attachments/assets/5e669477-d2a5-4d19-b2c5-a2ed9bb1e6fe" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Light Fusion style" src="https://github.com/user-attachments/assets/b1f95c47-0691-4809-bd74-99e913c17684" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Dark Gray Fusion style" src="https://github.com/user-attachments/assets/c9d30aa3-f941-4fc5-806f-d3fbd2cae0cc" /&gt; | &lt;img width="1920" height="1080" alt="Dolphin Emulator  Dark Fusion style" src="https://github.com/user-attachments/assets/123d2125-e126-4e8c-aa42-793ded8ffacc" /&gt; |

&gt; [!NOTE]
&gt; Notice that the **Light** and **Dark** styles remain available only on
&gt; Windows due to limitations on how styles in the various platforms
&gt; handle (or mishandle) custom color palettes.

&gt; [!IMPORTANT]
&gt; Due to [`KDE-511547`](https://bugs.kde.org/show_bug.cgi?id=511547),
&gt; after having used Breeze (default style in Plasma systems), top tool
&gt; bars in tools areas will lose their correct background color; a
&gt; restart will be required in order to get the updated color in the main
&gt; window.
&gt;
&gt; UPDATE: The issue has been fixed upstream and should be available in
&gt; KDE Plama 6.5.3 and newer.
</pre>
</div>
</content>
</entry>
<entry>
<title>Core: Make AddOnStateChangedCallback use HookableEvent.</title>
<updated>2025-11-09T22:43:19+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-09T22:34:50+00:00</published>
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<id>a97627e736ff352e031123519c799e65cc98b32c</id>
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</content>
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<pre>
</pre>
</div>
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</entry>
<entry>
<title>InputCommon: Make ControllerInterface RegisterDevicesChangedCallback use Common::HookableEvent.</title>
<updated>2025-11-05T23:12:56+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-04T20:36:46+00:00</published>
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<id>ca6d8e1f0b1b17096a9e09c61e8d7e1eb97ab06f</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>WiiPane: Use ConfigControls where applicable</title>
<updated>2025-10-27T15:22:02+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
</author>
<published>2025-08-12T22:39:46+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core&amp;UnitTests</title>
<updated>2025-06-07T22:55:14+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-06-07T22:55:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=65f3ba70f5a88a25eeb7fef143b8e46093e30a7a'/>
<id>65f3ba70f5a88a25eeb7fef143b8e46093e30a7a</id>
<content type='text'>
Core &amp; UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors</content>
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<pre>
Core &amp; UnitTests: Make overriding explicit and remove redundant virtual specifiers on overriding destructors</pre>
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</content>
</entry>
<entry>
<title>HotkeyManager: Add HK_TOGGLE_WII_SPEAK_MUTE</title>
<updated>2025-05-07T17:27:50+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2025-05-07T17:27:50+00:00</published>
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</pre>
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