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<title>dolphin/Source/Core/DolphinQt/Settings/AdvancedPane.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Revert "Audit uses of IsRunning and GetState"</title>
<updated>2024-06-26T18:36:46+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-06-26T18:34:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=bc67fc97c39628c76a4dbca411b0e8a9bfaf726a'/>
<id>bc67fc97c39628c76a4dbca411b0e8a9bfaf726a</id>
<content type='text'>
This reverts commit 72cf2bdb87f09deff22e1085de3290126aa4ad05.

SYSCONF settings are getting cleared when they shouldn't be. Let's
revert the change until I get proper time to figure out why it's broken.
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This reverts commit 72cf2bdb87f09deff22e1085de3290126aa4ad05.

SYSCONF settings are getting cleared when they shouldn't be. Let's
revert the change until I get proper time to figure out why it's broken.
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #12876 from dreamsyntax/advanced-cpu-clock-override-step-adjustment</title>
<updated>2024-06-23T13:28:29+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-06-23T13:28:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2aec195ec8b0fe0d603ca95370757c1acc46c7f2'/>
<id>2aec195ec8b0fe0d603ca95370757c1acc46c7f2</id>
<content type='text'>
DolphinQt: Adjust CPU Clock Override slider</content>
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DolphinQt: Adjust CPU Clock Override slider</pre>
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</entry>
<entry>
<title>Audit uses of IsRunning and GetState</title>
<updated>2024-06-21T18:52:55+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-06-02T14:45:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=72cf2bdb87f09deff22e1085de3290126aa4ad05'/>
<id>72cf2bdb87f09deff22e1085de3290126aa4ad05</id>
<content type='text'>
Some pieces of code are calling IsRunning because there's some
particular action that only makes sense when emulation is running, for
instance showing the state of the emulated CPU. IsRunning is appropriate
to use for this. Then there are pieces of code that are calling
IsRunning because there's some particular thing they must avoid doing
e.g. when the CPU thread is running or IOS is running. IsRunning isn't
quite appropriate for this. Such code should also be checking for the
states Starting and Stopping. Keep in mind that:

* When the state is Starting, the state can asynchronously change to
  Running at any time.
* When we try to stop the core, the state gets set to Stopping before we
  take any action to actually stop things.

This commit adds a new method Core::IsUninitialized, and changes all
callers of IsRunning and GetState that look to me like they should be
changed.
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<pre>
Some pieces of code are calling IsRunning because there's some
particular action that only makes sense when emulation is running, for
instance showing the state of the emulated CPU. IsRunning is appropriate
to use for this. Then there are pieces of code that are calling
IsRunning because there's some particular thing they must avoid doing
e.g. when the CPU thread is running or IOS is running. IsRunning isn't
quite appropriate for this. Such code should also be checking for the
states Starting and Stopping. Keep in mind that:

* When the state is Starting, the state can asynchronously change to
  Running at any time.
* When we try to stop the core, the state gets set to Stopping before we
  take any action to actually stop things.

This commit adds a new method Core::IsUninitialized, and changes all
callers of IsRunning and GetState that look to me like they should be
changed.
</pre>
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</content>
</entry>
<entry>
<title>DolphinQt: Adjust CPU Clock Override slider</title>
<updated>2024-06-19T01:52:35+00:00</updated>
<author>
<name>dreamsyntax</name>
<email>dreamsyntax@gmail.com</email>
</author>
<published>2024-06-19T01:36:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=55ba014fedfa80301d15d4c742a9bfbae5e86cc1'/>
<id>55ba014fedfa80301d15d4c742a9bfbae5e86cc1</id>
<content type='text'>
CPU Clock Override slider now increments 1% in the UI, with the new lower limit
being 1% instead of 6%.

Prior implementation made it impossible to set exactly 150% in the GUI.
147% -&gt; 152%. Now users can set exact clock % without needing to edit INIs.
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<pre>
CPU Clock Override slider now increments 1% in the UI, with the new lower limit
being 1% instead of 6%.

Prior implementation made it impossible to set exactly 150% in the GUI.
147% -&gt; 152%. Now users can set exact clock % without needing to edit INIs.
</pre>
</div>
</content>
</entry>
<entry>
<title>Core::GetState: Avoid Global System Accessor</title>
<updated>2024-04-08T23:23:23+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-03-28T18:35:13+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Core/SystemTimers: Refactor to class, move to System.</title>
<updated>2024-01-04T22:35:19+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-01-04T22:07:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=07c035e659ec6d7cc9d0b360a4a825d0cc20b439'/>
<id>07c035e659ec6d7cc9d0b360a4a825d0cc20b439</id>
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<pre>
</pre>
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</entry>
<entry>
<title>DolphinQt: Remove unnecessary qOverloads</title>
<updated>2023-11-04T21:14:14+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-11-04T21:01:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=43e69d3e6ab699d2ae09dab377e11651e799f995'/>
<id>43e69d3e6ab699d2ae09dab377e11651e799f995</id>
<content type='text'>
qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
</pre>
</div>
</content>
</entry>
<entry>
<title>PowerPC: Allow toggling write-back cache during emulation</title>
<updated>2023-10-31T18:43:49+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-09-09T14:19:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=b3bfcc5d7f06bb029bf919525f7722ec01f7a28f'/>
<id>b3bfcc5d7f06bb029bf919525f7722ec01f7a28f</id>
<content type='text'>
Now that PR 10575 is merged, the JIT automatically clears its cache
when this setting is changed, making this reasonable to implement.
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<pre>
Now that PR 10575 is merged, the JIT automatically clears its cache
when this setting is changed, making this reasonable to implement.
</pre>
</div>
</content>
</entry>
<entry>
<title>Core/PowerPC: Return AvailableCPUCores() as a std::span.</title>
<updated>2023-08-16T17:25:03+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-08-16T17:15:22+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>DolphinQt/AdvancedPane: Update all GUI elements from config in Update().</title>
<updated>2023-08-16T17:25:03+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-08-13T21:34:07+00:00</published>
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</pre>
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