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<title>dolphin/Source/Core/DolphinQt/Settings/GameCubePane.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>i18n: Add comments and improve source strings</title>
<updated>2024-07-28T12:38:20+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-07-28T12:24:38+00:00</published>
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<id>9d2f5245f49a7bdcc265001c420bc9f61e629a34</id>
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Most of these changes are to improve consistency in capitalization.
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Most of these changes are to improve consistency in capitalization.
</pre>
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</entry>
<entry>
<title>Core::IsRunning: Avoid Global System Accessor</title>
<updated>2024-05-01T15:54:17+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-04-09T03:33:55+00:00</published>
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</entry>
<entry>
<title>Implement GC modem adapter</title>
<updated>2024-03-18T01:37:55+00:00</updated>
<author>
<name>Martin Michelsen</name>
<email>fuzziqersoftware+g@gmail.com</email>
</author>
<published>2023-12-03T07:37:28+00:00</published>
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<content type='text'>
This implements the GameCube modem adapter. This implementation is stable but not perfect; it drops frames if the receive FIFO length is exceeded. This is probably due to the unimplemented interrupt mentioned in the comments. If the tapserver end of the connection is aware of this limitation, it's easily circumvented by lowering the MTU of the link, but ideally this wouldn't be necessary.

This has been tested with a couple of different versions of Phantasy Star Online, including Episodes 1 &amp; 2 Trial Edition. The Trial Edition is the only version of the game that supports the Modem Adapter and not the Broadband Adapter, which is what made this commit necessary in the first place.
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<pre>
This implements the GameCube modem adapter. This implementation is stable but not perfect; it drops frames if the receive FIFO length is exceeded. This is probably due to the unimplemented interrupt mentioned in the comments. If the tapserver end of the connection is aware of this limitation, it's easily circumvented by lowering the MTU of the link, but ideally this wouldn't be necessary.

This has been tested with a couple of different versions of Phantasy Star Online, including Episodes 1 &amp; 2 Trial Edition. The Trial Edition is the only version of the game that supports the Modem Adapter and not the Broadband Adapter, which is what made this commit necessary in the first place.
</pre>
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</entry>
<entry>
<title>implement tapserver BBA on all platforms</title>
<updated>2024-03-18T01:37:55+00:00</updated>
<author>
<name>Martin Michelsen</name>
<email>fuzziqersoftware+g@gmail.com</email>
</author>
<published>2023-02-13T01:58:17+00:00</published>
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<id>0c364cbb4cc0bc6ef2937826d67c1483cf17551a</id>
<content type='text'>
This expands the tapserver BBA interface to be available on all platforms. tapserver itself is still macOS-only, but newserv (the PSO server) is not, and it can directly accept local and remote tapserver connections as well. This makes the tapserver interface potentially useful on all platforms.
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This expands the tapserver BBA interface to be available on all platforms. tapserver itself is still macOS-only, but newserv (the PSO server) is not, and it can directly accept local and remote tapserver connections as well. This makes the tapserver interface potentially useful on all platforms.
</pre>
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</content>
</entry>
<entry>
<title>DolphinQt: Remove unnecessary qOverloads</title>
<updated>2023-11-04T21:14:14+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2023-11-04T21:01:39+00:00</published>
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<id>43e69d3e6ab699d2ae09dab377e11651e799f995</id>
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
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</content>
</entry>
<entry>
<title>DolphinQt: Set window decorations for all top-level QWidgets.</title>
<updated>2023-08-12T14:54:54+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-07-30T22:42:15+00:00</published>
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<pre>
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</entry>
<entry>
<title>Embrace nullptr over NULL and 0</title>
<updated>2023-04-15T21:07:05+00:00</updated>
<author>
<name>get</name>
<email>45425365+Minty-Meeo@users.noreply.github.com</email>
</author>
<published>2023-04-15T04:55:53+00:00</published>
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</entry>
<entry>
<title>HW/EXI: Refactor ExpansionInterface to class.</title>
<updated>2023-03-10T23:56:37+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-03-10T19:16:37+00:00</published>
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</entry>
<entry>
<title>Common: Replace StringBeginsWith/StringEndsWith with std equivalents</title>
<updated>2023-01-24T19:58:20+00:00</updated>
<author>
<name>Lioncash</name>
<email>mai.iam2048@gmail.com</email>
</author>
<published>2023-01-24T19:25:49+00:00</published>
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<id>e5b91f00b0688d5cba6870da6d6ad3300097b07f</id>
<content type='text'>
Obsoletes these functions in favor of the standard member functions
added in C++20.
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Obsoletes these functions in favor of the standard member functions
added in C++20.
</pre>
</div>
</content>
</entry>
<entry>
<title>Qt/GameCubePane: Display a warning if a GCI folder override is set.</title>
<updated>2022-11-22T16:53:20+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-11-07T04:59:39+00:00</published>
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