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<title>dolphin/Source/Core/DolphinQt/Settings/PathPane.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning</title>
<updated>2022-08-08T01:25:19+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2022-08-08T01:25:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e54818e60dc820962290ef3600fc77a7882ba98e'/>
<id>e54818e60dc820962290ef3600fc77a7882ba98e</id>
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</entry>
<entry>
<title>DiscIO: Add support for the NFS format</title>
<updated>2022-08-04T20:00:58+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2022-07-31T08:14:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3a6df63e9bcfeedbcd9a479c9d0ba930d4939c1a'/>
<id>3a6df63e9bcfeedbcd9a479c9d0ba930d4939c1a</id>
<content type='text'>
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
https://gitlab.axiodl.com/AxioDL/nod/blob/c1635245b881ed0004ff5e616896579ce1b19164/lib/DiscIONFS.cpp
</content>
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<pre>
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
https://gitlab.axiodl.com/AxioDL/nod/blob/c1635245b881ed0004ff5e616896579ce1b19164/lib/DiscIONFS.cpp
</pre>
</div>
</content>
</entry>
<entry>
<title>Qt: Put Wii SD card path and SD sync folder fields in the WiiPane.</title>
<updated>2022-07-11T21:11:41+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-06-16T01:26:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1d12e95404049b8113d8d5a43d424b252dd9b1a4'/>
<id>1d12e95404049b8113d8d5a43d424b252dd9b1a4</id>
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<pre>
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</entry>
<entry>
<title>Treewide: Rename references to SD Card image path to clarify they mean the image file, not the folder.</title>
<updated>2022-07-11T21:11:40+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-04-17T01:28:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=96751c4457553d71c92de2c74ffc6633aaf68958'/>
<id>96751c4457553d71c92de2c74ffc6633aaf68958</id>
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</entry>
<entry>
<title>Add NonDefaultQPushButton to set autoDefault of buttons to false</title>
<updated>2022-03-08T07:51:29+00:00</updated>
<author>
<name>Martin</name>
<email>M.Dierikx@student.tudelft.nl</email>
</author>
<published>2022-03-08T07:51:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a4d031cfda477d09c7bb8278adfb2a02edca0159'/>
<id>a4d031cfda477d09c7bb8278adfb2a02edca0159</id>
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<pre>
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</content>
</entry>
<entry>
<title>Core / DolphinQt: make WFS directory configurable</title>
<updated>2021-12-18T07:08:35+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2021-12-17T00:29:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5ecd5f010f4d9814dd3170a87b6bcf54d6bf071f'/>
<id>5ecd5f010f4d9814dd3170a87b6bcf54d6bf071f</id>
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</entry>
<entry>
<title>GameList: Show game mod descriptor .json files in game list.</title>
<updated>2021-12-12T20:26:09+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2021-10-26T00:01:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=da161faff46d9de45b4e80ebf498fc11f85bb493'/>
<id>da161faff46d9de45b4e80ebf498fc11f85bb493</id>
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<pre>
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</content>
</entry>
<entry>
<title>Treewide: Adjust order of includes</title>
<updated>2021-12-10T22:49:57+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-10T02:22:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=20257634209dba85d2cd51ad42e660090a5224e6'/>
<id>20257634209dba85d2cd51ad42e660090a5224e6</id>
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<pre>
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</entry>
<entry>
<title>Add wrapper function to disable hotkeys for QFileDialog</title>
<updated>2021-10-10T02:43:56+00:00</updated>
<author>
<name>sowens99</name>
<email>seanowens@comcast.net</email>
</author>
<published>2021-10-10T02:28:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=839b04014e8152f136943a2ba1cc474a9c43abef'/>
<id>839b04014e8152f136943a2ba1cc474a9c43abef</id>
<content type='text'>
Previously, if you have "Hotkeys Require Window Focus" disabled, you could repeatedly use the "Open" hotkey, for example, to stack File Open windows over top of each other over and over.

This commit allows the hotkey manager to disable/enable on QFileDialog creation and destruction.
</content>
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<pre>
Previously, if you have "Hotkeys Require Window Focus" disabled, you could repeatedly use the "Open" hotkey, for example, to stack File Open windows over top of each other over and over.

This commit allows the hotkey manager to disable/enable on QFileDialog creation and destruction.
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
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