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<title>dolphin/Source/Core/DolphinQt/Settings/PathPane.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>PathPane: Use ConfigControls where applicable</title>
<updated>2025-10-27T15:22:02+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
</author>
<published>2025-08-12T22:45:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3cf4b02a9102c231144414a67f272dc28690e1f5'/>
<id>3cf4b02a9102c231144414a67f272dc28690e1f5</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Settings: Open file dialogs at user path</title>
<updated>2025-09-01T21:51:29+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-09-01T21:34:38+00:00</published>
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<id>e44c99cb59a6997acdc8ac30c22cff226c9ad72a</id>
<content type='text'>
When opening a file dialog to set the location of a custom path, use the
corresponding user path as the starting location instead of the current
custom path.

When no custom path was set the dialog would be opened with a blank path
which causes Windows (not sure about other platforms) to open the dialog
at the same location where the last dialog was closed, or at the current
working directory if no previous dialog had been opened.

If a nonempty custom path has been set then it has also set the
corresponding user path, so the behavior in that case is unchanged.
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<pre>
When opening a file dialog to set the location of a custom path, use the
corresponding user path as the starting location instead of the current
custom path.

When no custom path was set the dialog would be opened with a blank path
which causes Windows (not sure about other platforms) to open the dialog
at the same location where the last dialog was closed, or at the current
working directory if no previous dialog had been opened.

If a nonempty custom path has been set then it has also set the
corresponding user path, so the behavior in that case is unchanged.
</pre>
</div>
</content>
</entry>
<entry>
<title>Adding support for detecting .bin images</title>
<updated>2025-04-21T12:05:24+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2021-07-20T16:18:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=494e2c05c217c6ba80ceecba7c3d7ce339ea55a9'/>
<id>494e2c05c217c6ba80ceecba7c3d7ce339ea55a9</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning</title>
<updated>2022-08-08T01:25:19+00:00</updated>
<author>
<name>Zopolis4</name>
<email>creatorsmithmdt@gmail.com</email>
</author>
<published>2022-08-08T01:25:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e54818e60dc820962290ef3600fc77a7882ba98e'/>
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<pre>
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</entry>
<entry>
<title>DiscIO: Add support for the NFS format</title>
<updated>2022-08-04T20:00:58+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2022-07-31T08:14:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3a6df63e9bcfeedbcd9a479c9d0ba930d4939c1a'/>
<id>3a6df63e9bcfeedbcd9a479c9d0ba930d4939c1a</id>
<content type='text'>
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
https://gitlab.axiodl.com/AxioDL/nod/blob/c1635245b881ed0004ff5e616896579ce1b19164/lib/DiscIONFS.cpp
</content>
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<pre>
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
https://gitlab.axiodl.com/AxioDL/nod/blob/c1635245b881ed0004ff5e616896579ce1b19164/lib/DiscIONFS.cpp
</pre>
</div>
</content>
</entry>
<entry>
<title>Qt: Put Wii SD card path and SD sync folder fields in the WiiPane.</title>
<updated>2022-07-11T21:11:41+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-06-16T01:26:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1d12e95404049b8113d8d5a43d424b252dd9b1a4'/>
<id>1d12e95404049b8113d8d5a43d424b252dd9b1a4</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Treewide: Rename references to SD Card image path to clarify they mean the image file, not the folder.</title>
<updated>2022-07-11T21:11:40+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-04-17T01:28:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=96751c4457553d71c92de2c74ffc6633aaf68958'/>
<id>96751c4457553d71c92de2c74ffc6633aaf68958</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add NonDefaultQPushButton to set autoDefault of buttons to false</title>
<updated>2022-03-08T07:51:29+00:00</updated>
<author>
<name>Martin</name>
<email>M.Dierikx@student.tudelft.nl</email>
</author>
<published>2022-03-08T07:51:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a4d031cfda477d09c7bb8278adfb2a02edca0159'/>
<id>a4d031cfda477d09c7bb8278adfb2a02edca0159</id>
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</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Core / DolphinQt: make WFS directory configurable</title>
<updated>2021-12-18T07:08:35+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2021-12-17T00:29:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5ecd5f010f4d9814dd3170a87b6bcf54d6bf071f'/>
<id>5ecd5f010f4d9814dd3170a87b6bcf54d6bf071f</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>GameList: Show game mod descriptor .json files in game list.</title>
<updated>2021-12-12T20:26:09+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2021-10-26T00:01:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=da161faff46d9de45b4e80ebf498fc11f85bb493'/>
<id>da161faff46d9de45b4e80ebf498fc11f85bb493</id>
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<pre>
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