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<title>dolphin/Source/Core/DolphinQt/TAS, branch 2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Remove unused imports</title>
<updated>2026-01-25T15:12:15+00:00</updated>
<author>
<name>Martino Fontana</name>
<email>tinozzo123@gmail.com</email>
</author>
<published>2026-01-23T20:30:01+00:00</published>
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<id>a14c88ba67a51b0a563a5fc800cd089e82ffacaf</id>
<content type='text'>
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
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Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix various typos and spelling mistakes</title>
<updated>2026-01-17T19:11:38+00:00</updated>
<author>
<name>Sintendo</name>
<email>3380580+Sintendo@users.noreply.github.com</email>
</author>
<published>2026-01-17T18:02:37+00:00</published>
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</pre>
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</entry>
<entry>
<title>fix Qt6 deprecation warnings</title>
<updated>2025-07-19T20:08:15+00:00</updated>
<author>
<name>oltolm</name>
<email>oleg.tolmatcev@gmail.com</email>
</author>
<published>2024-11-01T12:05:14+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>DolphinQt: Replace widespread SetQWidgetWindowDecorations calls with an event filter.</title>
<updated>2025-06-07T21:15:34+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-16T17:55:37+00:00</published>
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</pre>
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</entry>
<entry>
<title>DolphinQt: Remove redundant window hints</title>
<updated>2025-06-07T02:35:13+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2025-05-27T23:52:17+00:00</published>
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<id>2a7e8a40037a1690287dcf47fa99b32513418bd0</id>
<content type='text'>
Remove window hints clearing the flag Qt::WindowContextHelpButtonHint,
which is already off by default in Qt 6.

In Qt 5 this flag was set by default for QDialogs, and on Windows put a
? button in the corner of the title bar allowing users to activate Qt's
QWhatsThis help system for a given widget. Since we don't set that text
the ? button was useless and so we hid it manually.
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Remove window hints clearing the flag Qt::WindowContextHelpButtonHint,
which is already off by default in Qt 6.

In Qt 5 this flag was set by default for QDialogs, and on Windows put a
? button in the corner of the title bar allowing users to activate Qt's
QWhatsThis help system for a given widget. Since we don't set that text
the ? button was useless and so we hid it manually.
</pre>
</div>
</content>
</entry>
<entry>
<title>DolphinQt/TAS: Use non-default std::atomic struct constructor to fix build with libstdc++ 15.</title>
<updated>2025-05-05T21:29:15+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-05T21:29:15+00:00</published>
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<pre>
</pre>
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<entry>
<title>InputCommon/ControllerEmu: Break out functionality of EmulatedController</title>
<updated>2025-03-15T19:30:43+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-01-21T05:19:56+00:00</published>
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<content type='text'>
to eliminate redundant unused members in Wii Remote extension objects.
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to eliminate redundant unused members in Wii Remote extension objects.
</pre>
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</entry>
<entry>
<title>Merge pull request #13208 from Dentomologist/wiitasinputwindow_update_on_attachment_change</title>
<updated>2025-02-02T17:02:58+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2025-02-02T17:02:58+00:00</published>
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<content type='text'>
WiiTASInputWindow: Update controls when attachment changes</content>
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<pre>
WiiTASInputWindow: Update controls when attachment changes</pre>
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</entry>
<entry>
<title>WiiTASInputWindow: Update controls when attachment changes</title>
<updated>2025-01-18T22:15:20+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-04-08T23:58:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=fb3a727fcc753f298f0c648c8fffc35ca4ae1bec'/>
<id>fb3a727fcc753f298f0c648c8fffc35ca4ae1bec</id>
<content type='text'>
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
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<pre>
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
</pre>
</div>
</content>
</entry>
<entry>
<title>IRWidget: Move header constants into class</title>
<updated>2024-11-26T21:50:13+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2024-11-26T19:58:35+00:00</published>
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<content type='text'>
This apparently didn't compile on macOS six years ago before c++20, but
it should be fine by now.

While I'm at it, make the constants upper case per convention.
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<pre>
This apparently didn't compile on macOS six years ago before c++20, but
it should be fine by now.

While I'm at it, make the constants upper case per convention.
</pre>
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</content>
</entry>
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