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<title>dolphin/Source/Core/DolphinWX/Config/GeneralConfigPane.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>GUI: Fix truncated text on OS X</title>
<updated>2016-06-23T12:17:53+00:00</updated>
<author>
<name>hthh</name>
<email>hthh@hh.ht</email>
</author>
<published>2016-06-23T11:26:47+00:00</published>
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<entry>
<title>Analytics: Implement UI.</title>
<updated>2016-06-19T00:55:46+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2016-06-18T01:24:06+00:00</published>
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* Opt-in popup on first start.
* Checkbox and button in the main config dialog.
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* Opt-in popup on first start.
* Checkbox and button in the main config dialog.
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</entry>
<entry>
<title>[Config UI] add "normal speed" to speed limit 100%</title>
<updated>2016-03-03T01:51:05+00:00</updated>
<author>
<name>Anthony Serna</name>
<email>aserna3@gmail.com</email>
</author>
<published>2016-03-01T06:59:43+00:00</published>
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<entry>
<title>Throttler: Rename "framelimiter" to "emulation speed".</title>
<updated>2016-01-05T22:39:05+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-12-15T23:10:47+00:00</published>
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We don't throttle by frames, we throttle by coretiming speed.
So looking up VI for calculating the speed was just very wrong.
The new ini option is a float, 1.0f for fullspeed.
In the GUI, percentual values are used.
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We don't throttle by frames, we throttle by coretiming speed.
So looking up VI for calculating the speed was just very wrong.
The new ini option is a float, 1.0f for fullspeed.
In the GUI, percentual values are used.
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</content>
</entry>
<entry>
<title>CachedInterpreter: New kind of jit which always fallback to interpreter.</title>
<updated>2015-07-22T21:19:20+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-07-02T22:15:01+00:00</published>
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<entry>
<title>Options: merge SCoreStartupParameter into SConfig</title>
<updated>2015-06-12T17:07:45+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-06-12T11:56:53+00:00</published>
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<entry>
<title>Remove ARMv7 support.</title>
<updated>2015-06-08T03:44:13+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-06-08T03:44:13+00:00</published>
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<entry>
<title>Config: Fix incorrect array length detection for CPU Emulation Engine options.</title>
<updated>2015-06-07T17:39:54+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2015-06-07T17:39:54+00:00</published>
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<entry>
<title>Fixed translation of strings at runtime.</title>
<updated>2015-06-07T08:38:36+00:00</updated>
<author>
<name>Matthew Parlane</name>
<email>parlane@gmail.com</email>
</author>
<published>2015-06-07T03:32:29+00:00</published>
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<id>1aa829c03c4c31d06b4386c5fc8311bfb9d56d00</id>
<content type='text'>
Static strings can not be translated until wxLocale is initialised.

This reverts commit 0004b6004b726535275ceb96c8493c195fd79401.

Conflicts:
	Source/Core/DolphinWX/VideoConfigDiag.cpp
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Static strings can not be translated until wxLocale is initialised.

This reverts commit 0004b6004b726535275ceb96c8493c195fd79401.

Conflicts:
	Source/Core/DolphinWX/VideoConfigDiag.cpp
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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