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<title>dolphin/Source/Core/DolphinWX/Debugger/WatchWindow.h, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<entry>
<title>DolphinWX: Remove unnecessary includes</title>
<updated>2015-05-08T16:39:26+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-05-08T14:04:40+00:00</published>
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<entry>
<title>DolphinWX: Remove unnecessary forward declarations</title>
<updated>2015-04-28T21:32:38+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-04-28T21:31:13+00:00</published>
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These are all fully defined
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These are all fully defined
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</entry>
<entry>
<title>DolphinWX: Get rid of wxGrid-based casts in the debugger.</title>
<updated>2015-03-24T18:09:33+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-03-24T13:37:20+00:00</published>
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This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
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This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
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</entry>
<entry>
<title>DolphinWX: Remove unnecessary control IDs</title>
<updated>2015-02-24T13:31:52+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-02-24T13:31:50+00:00</published>
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These don't need to be specifically identified.
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These don't need to be specifically identified.
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</entry>
<entry>
<title>DolphinWX: Eliminate most usages of event tables in the debugger.</title>
<updated>2014-11-06T04:03:06+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-11-06T03:19:52+00:00</published>
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Moves things over to Bind.
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Moves things over to Bind.
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</entry>
<entry>
<title>Fixed a crash that would occur if a new watch were added by entering a watch name.</title>
<updated>2014-10-26T12:23:45+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2014-10-26T12:23:45+00:00</published>
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Code style updates.
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Code style updates.
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</entry>
<entry>
<title>Breakpoints and watches are now loaded and saved on start/stop.</title>
<updated>2014-10-26T03:56:03+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2014-10-24T13:13:53+00:00</published>
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<id>8d2931cf1803234ced2429a6bf5dbb8b934e9f38</id>
<content type='text'>
Saved Breakpoints and watches per game in the game ini.
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Saved Breakpoints and watches per game in the game ini.
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</content>
</entry>
<entry>
<title>Added Load/Save function for the Watch window.</title>
<updated>2014-10-26T03:56:03+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2014-10-24T11:24:17+00:00</published>
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Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
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Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
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