<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/DolphinWX/GLInterface/Platform.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Remove support for EGL under X11</title>
<updated>2014-08-19T14:05:57+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-08-06T00:45:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=12f073c56b30adf6b9d1536b1af1cb73a4561b90'/>
<id>12f073c56b30adf6b9d1536b1af1cb73a4561b90</id>
<content type='text'>
Now, the only supported EGL platform is Android. We might eventually add
back support for EGL/X11 or EGL/Wayland, but it will have to be
architected differently.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Now, the only supported EGL platform is Android. We might eventually add
back support for EGL/X11 or EGL/Wayland, but it will have to be
architected differently.
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove support for Wayland</title>
<updated>2014-08-19T14:05:56+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-08-06T00:33:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8bd4b9d2f90ca62de609be3dd07564f70edc44ad'/>
<id>8bd4b9d2f90ca62de609be3dd07564f70edc44ad</id>
<content type='text'>
Yes, this is a fancy new feature, but our Wayland support was
particularly bitrotten, and ideally this would be handled by a platform
layer like SDL. If not, we can always add this back in when GLInterface
has caught up. We might be able to even support wxWidgets and GL
together with subsurfaces!
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Yes, this is a fancy new feature, but our Wayland support was
particularly bitrotten, and ideally this would be handled by a platform
layer like SDL. If not, we can always add this back in when GLInterface
has caught up. We might be able to even support wxWidgets and GL
together with subsurfaces!
</pre>
</div>
</content>
</entry>
<entry>
<title>GLX: Remove all Host_GetRenderWindowSize calls.</title>
<updated>2014-08-08T23:21:45+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-05T09:31:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=dc2bc621a4ab405671568c831e8228ad94aaf565'/>
<id>dc2bc621a4ab405671568c831e8228ad94aaf565</id>
<content type='text'>
Also remove x, y, width and height from the GLInterface, since it's only
used in GLX, which no longer uses them
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Also remove x, y, width and height from the GLInterface, since it's only
used in GLX, which no longer uses them
</pre>
</div>
</content>
</entry>
<entry>
<title>Kill off some usages of c_str.</title>
<updated>2014-03-14T17:51:23+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-03-12T19:33:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a82675b7d581421fa80d5d5c53253cf1d5c1a26d'/>
<id>a82675b7d581421fa80d5d5c53253cf1d5c1a26d</id>
<content type='text'>
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
</pre>
</div>
</content>
</entry>
<entry>
<title>clang-modernize -use-nullptr</title>
<updated>2014-03-09T20:14:26+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2014-03-09T20:14:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d802d392811be44d34ae9cd23f616db93e54c50f'/>
<id>d802d392811be44d34ae9cd23f616db93e54c50f</id>
<content type='text'>
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
</pre>
</div>
</content>
</entry>
<entry>
<title>Convert all includes to relative paths.</title>
<updated>2014-02-18T07:19:10+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-02-17T10:18:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2afe2152712981e21d6bda6f029292ed2b1cf91e'/>
<id>2afe2152712981e21d6bda6f029292ed2b1cf91e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[Android] Fix Android not calling eglSwapBuffers</title>
<updated>2014-01-29T21:54:55+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>ryan.houdek@codethink.co.uk</email>
</author>
<published>2014-01-29T21:54:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=990be70eb7c59e42907ce212bd92def7df33e602'/>
<id>990be70eb7c59e42907ce212bd92def7df33e602</id>
<content type='text'>
This isn't the cleanup that GLInterface needs, but for now it makes it so it'll swap and not just black screen
A cleanup to GLInterface will be coming in a couple weeks.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This isn't the cleanup that GLInterface needs, but for now it makes it so it'll swap and not just black screen
A cleanup to GLInterface will be coming in a couple weeks.
</pre>
</div>
</content>
</entry>
<entry>
<title>EGL: Fix android build broken by last commit</title>
<updated>2014-01-24T02:41:07+00:00</updated>
<author>
<name>Scott Moreau</name>
<email>oreaus@gmail.com</email>
</author>
<published>2014-01-24T02:41:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=202054708b1f221c720736ddee06741d66403ce3'/>
<id>202054708b1f221c720736ddee06741d66403ce3</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Move GLInterface.h into GLInterface directory</title>
<updated>2014-01-20T07:46:21+00:00</updated>
<author>
<name>Scott Moreau</name>
<email>oreaus@gmail.com</email>
</author>
<published>2014-01-20T07:46:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2c8340e1dc3b05d7f314c363ebc9278f40eb5350'/>
<id>2c8340e1dc3b05d7f314c363ebc9278f40eb5350</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge Platform.h into GLInterface.h</title>
<updated>2014-01-20T07:32:01+00:00</updated>
<author>
<name>Scott Moreau</name>
<email>oreaus@gmail.com</email>
</author>
<published>2014-01-20T02:06:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4b3c338930464c2d3d33d1e6fbd5397ef3067a2e'/>
<id>4b3c338930464c2d3d33d1e6fbd5397ef3067a2e</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
