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<title>dolphin/Source/Core/DolphinWX/GLInterface, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Move GLInterface to the OGL VideoBackend's directory.</title>
<updated>2014-11-02T17:16:33+00:00</updated>
<author>
<name>Augustin Cavalier</name>
<email>waddlesplash@gmail.com</email>
</author>
<published>2014-11-01T14:33:02+00:00</published>
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<pre>
</pre>
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<entry>
<title>Merge pull request #1374 from lioncash/clearctx</title>
<updated>2014-10-26T02:44:50+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2014-10-26T02:44:50+00:00</published>
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AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent</content>
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AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent</pre>
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</entry>
<entry>
<title>AGL: Use NSOpenGLContext's clearCurrentContext in ClearCurrent</title>
<updated>2014-10-23T14:56:42+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-10-23T14:56:42+00:00</published>
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</entry>
<entry>
<title>Fixes black screen issue on EGL+X11 systems.</title>
<updated>2014-10-23T13:06:42+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-10-23T12:54:05+00:00</published>
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<content type='text'>
We weren't setting the backbuffer dimensions on this platform when the window is created.
This required a resize event to first be fired in order to see anything.

So instead do like GLX + X11 platforms do and query the dimensions and set the backbuffer to them.

Should fix issue 7666.
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We weren't setting the backbuffer dimensions on this platform when the window is created.
This required a resize event to first be fired in order to see anything.

So instead do like GLX + X11 platforms do and query the dimensions and set the backbuffer to them.

Should fix issue 7666.
</pre>
</div>
</content>
</entry>
<entry>
<title>Kill off the wx casts within InputCommon and GLInterface.</title>
<updated>2014-09-14T05:07:08+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-09-14T05:06:25+00:00</published>
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All because someone didn't actually return the wxWindow handle for the edge case.
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All because someone didn't actually return the wxWindow handle for the edge case.
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</entry>
<entry>
<title>Revert "Don't sleep in the event thread"</title>
<updated>2014-09-05T05:50:40+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-09-05T05:50:40+00:00</published>
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</entry>
<entry>
<title>Don't sleep in the event thread</title>
<updated>2014-09-05T00:24:51+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2014-08-28T13:55:21+00:00</published>
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<content type='text'>
The person who wrote this seemed to misunderstand how XPending and
XNextEvent actually work. XNextEvent will wait in poll if there's
no event yet, meaning that we don't need to sleep after we process
all the events; the kernel will sleep for us.

This changes indentation, so view with -w or a similar feature to
understand what's actually changed here.
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The person who wrote this seemed to misunderstand how XPending and
XNextEvent actually work. XNextEvent will wait in poll if there's
no event yet, meaning that we don't need to sleep after we process
all the events; the kernel will sleep for us.

This changes indentation, so view with -w or a similar feature to
understand what's actually changed here.
</pre>
</div>
</content>
</entry>
<entry>
<title>DolphinWX: Clean up brace placements</title>
<updated>2014-08-30T22:06:48+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-30T21:01:19+00:00</published>
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<pre>
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</entry>
<entry>
<title>Get rid of C-style empty function parameter indicators</title>
<updated>2014-08-30T19:23:48+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-30T16:41:21+00:00</published>
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</entry>
<entry>
<title>glx: fix shutdown hang</title>
<updated>2014-08-27T16:16:56+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2014-08-25T05:33:51+00:00</published>
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