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<title>dolphin/Source/Core/DolphinWX/MainAndroid.cpp, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Revert "Join the emu thread in Core::Stop.  Get rid of Core::Shutdown which did that before."</title>
<updated>2015-07-25T11:04:22+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2015-06-06T12:52:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=59eb7a864d7b98e7aac42e342ca49704cfab67f5'/>
<id>59eb7a864d7b98e7aac42e342ca49704cfab67f5</id>
<content type='text'>
This reverts commit ba664b3293e88ddee94a4b922ced192f3270b569.

Added documentation to Core::Shutdown() to prevent breaking changes.
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<pre>
This reverts commit ba664b3293e88ddee94a4b922ced192f3270b569.

Added documentation to Core::Shutdown() to prevent breaking changes.
</pre>
</div>
</content>
</entry>
<entry>
<title>Volume: Add prefer_long parameter to GetNames</title>
<updated>2015-06-08T10:00:34+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2015-05-10T17:09:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ec0370d2d1b533516964ae1982ac25f8ae33acb3'/>
<id>ec0370d2d1b533516964ae1982ac25f8ae33acb3</id>
<content type='text'>
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
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<pre>
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #2449 from sigmabeta/android-decouple-surfaceview</title>
<updated>2015-06-08T03:18:56+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-06-08T03:18:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=51b440fbcfe8a8f9314c2c465ff2285dc197e81a'/>
<id>51b440fbcfe8a8f9314c2c465ff2285dc197e81a</id>
<content type='text'>
\Android: Decouple SurfaceView initialization and emulation start.</content>
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<pre>
\Android: Decouple SurfaceView initialization and emulation start.</pre>
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</content>
</entry>
<entry>
<title>Android: Remove old panic alert messsaging flags.</title>
<updated>2015-06-08T00:16:55+00:00</updated>
<author>
<name>sigmabeta</name>
<email>sigmabeta@users.noreply.github.com</email>
</author>
<published>2015-06-08T00:16:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d752ee73c0f1957a36db6171130377754a30915e'/>
<id>d752ee73c0f1957a36db6171130377754a30915e</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Android: Display Panic Alerts on-screen as an Android Toast message.</title>
<updated>2015-06-08T00:13:52+00:00</updated>
<author>
<name>sigmabeta</name>
<email>sigmabeta@users.noreply.github.com</email>
</author>
<published>2015-06-08T00:13:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3038368128696e3aa924da7f6ff08c0f7cb5323f'/>
<id>3038368128696e3aa924da7f6ff08c0f7cb5323f</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Volume: Return volume type as an enum</title>
<updated>2015-06-04T14:26:36+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2015-06-04T14:26:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0ed31181411a9aa98dc194c6179681e670f186cb'/>
<id>0ed31181411a9aa98dc194c6179681e670f186cb</id>
<content type='text'>
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
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<pre>
ISOFile and GameFile were using IsWiiDisc() and IsWadFile() to set
an enum value. The volume might as well return an enum directly.

I increased the Qt CACHE_REVISION because m_platform now is saved as u32
instead of int, but increasing the wx CACHE_REVISION is not necessary.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add a mode to use a dummy Wii NAND.</title>
<updated>2015-05-28T23:14:42+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2014-11-18T01:59:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=dc91e8b60793276e83cc3c141dcdc551aa36d8ed'/>
<id>dc91e8b60793276e83cc3c141dcdc551aa36d8ed</id>
<content type='text'>
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
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<pre>
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #2430 from Sonicadvance1/android_panic_handler</title>
<updated>2015-05-26T03:37:48+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-05-26T03:37:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c88d6c804a0e878ce917164dd90face01e89f927'/>
<id>c88d6c804a0e878ce917164dd90face01e89f927</id>
<content type='text'>
[Android] Add support for panic alerts to the JNI.</content>
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<pre>
[Android] Add support for panic alerts to the JNI.</pre>
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</content>
</entry>
<entry>
<title>Merge pull request #2439 from JosJuice/company-from-id</title>
<updated>2015-05-26T03:32:55+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-05-26T03:32:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4ba430951a87c1831c7dcaa92d7dd3c9b859e098'/>
<id>4ba430951a87c1831c7dcaa92d7dd3c9b859e098</id>
<content type='text'>
Use an ID-to-name map when volume has no company string</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Use an ID-to-name map when volume has no company string</pre>
</div>
</content>
</entry>
<entry>
<title>[Android] Add support for panic alerts to the JNI.</title>
<updated>2015-05-26T03:13:00+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-05-21T23:48:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d789d8d75fda89d68a75e2ce605f082f379b8cfe'/>
<id>d789d8d75fda89d68a75e2ce605f082f379b8cfe</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
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