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<title>dolphin/Source/Core/DolphinWX/MemcardManager.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Remove DolphinWX</title>
<updated>2018-06-26T18:50:39+00:00</updated>
<author>
<name>spycrab</name>
<email>spycrab@users.noreply.github.com</email>
</author>
<published>2018-04-28T10:50:47+00:00</published>
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<id>44b22c90df9c05d18a34667dc41e8d05af24683f</id>
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</entry>
<entry>
<title>GCMemcard: Move memcard source files to their own directory</title>
<updated>2017-03-15T01:55:25+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2017-03-14T23:08:41+00:00</published>
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<id>09d48710671ac5272d028f548a9e12134d8af8d3</id>
<content type='text'>
GCMemcard.h has quite a bit of different classes implemented within it
that could likely be split up into other files to make it a little
easier to read. However, they should be moved into their own folder
first so that they don't clutter up the base HW directory.
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<pre>
GCMemcard.h has quite a bit of different classes implemented within it
that could likely be split up into other files to make it a little
easier to read. However, they should be moved into their own folder
first so that they don't clutter up the base HW directory.
</pre>
</div>
</content>
</entry>
<entry>
<title>MemcardManager: Get rid of prefixed double-underscores from an identifier</title>
<updated>2017-02-03T16:30:39+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2017-02-03T16:30:36+00:00</published>
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<id>5ce82583f8a3dca071483d05c6f00add06b8fe66</id>
<content type='text'>
Identifiers with prefixed double-underscores are reserved by the C++
standard.
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Identifiers with prefixed double-underscores are reserved by the C++
standard.
</pre>
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</content>
</entry>
<entry>
<title>MemcardManager: Use unique_ptr over raw pointers</title>
<updated>2017-02-02T19:33:01+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2017-02-02T19:30:12+00:00</published>
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</pre>
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</entry>
<entry>
<title>Don't Use Abbreviation for "Memory Card"</title>
<updated>2017-01-05T18:06:46+00:00</updated>
<author>
<name>PEmu1</name>
<email>PEmu1@users.noreply.github.com</email>
</author>
<published>2017-01-05T18:05:31+00:00</published>
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</pre>
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</entry>
<entry>
<title>Remove incorrect usage of "ASCII" and "ANSI"</title>
<updated>2016-12-26T14:49:39+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2016-12-26T14:49:39+00:00</published>
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<id>0f1ce0e1f42ae6f149405778457116abba87af72</id>
<content type='text'>
Windows-1252 was sometimes being referred to as ASCII or ANSI
in Dolphin, which is incorrect. ASCII is only a subset of
Windows-1252, and ANSI is (rather improperly) used in Windows
to refer to the current code page (which often is 1252 on
Western systems, but can also be something entirely different).

The commit also replaces "SJIS" with "Shift JIS". "SJIS"
isn't misleading, but "Shift JIS" is more commonly used.
</content>
<content type='xhtml'>
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<pre>
Windows-1252 was sometimes being referred to as ASCII or ANSI
in Dolphin, which is incorrect. ASCII is only a subset of
Windows-1252, and ANSI is (rather improperly) used in Windows
to refer to the current code page (which often is 1252 on
Western systems, but can also be something entirely different).

The commit also replaces "SJIS" with "Shift JIS". "SJIS"
isn't misleading, but "Shift JIS" is more commonly used.
</pre>
</div>
</content>
</entry>
<entry>
<title>WX: HiDPI: MemcardManager</title>
<updated>2016-10-04T02:47:21+00:00</updated>
<author>
<name>EmptyChaos</name>
<email>EmptyChaos@users.noreply.github.com</email>
</author>
<published>2016-08-02T06:21:01+00:00</published>
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<id>b6fb56e97870ff020fed378a65d4ba4099f92bfc</id>
<content type='text'>
Required a partial rewrite of the image loading code because it was working in
unscaled wxBitmaps. Needed to make it produce wxImages and scale them instead.
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Required a partial rewrite of the image loading code because it was working in
unscaled wxBitmaps. Needed to make it produce wxImages and scale them instead.
</pre>
</div>
</content>
</entry>
<entry>
<title>Reformat all the things. Have fun with merge conflicts.</title>
<updated>2016-06-24T08:43:46+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2016-06-24T08:43:46+00:00</published>
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<id>3570c7f03a2aa90aa634f96c0af1969af610f14d</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Common: Remove other Common prefixed headers from Common.h</title>
<updated>2015-09-26T22:51:58+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-09-26T21:13:07+00:00</published>
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</pre>
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</entry>
<entry>
<title>MemcardManager: Remove trivial explicit delete and new</title>
<updated>2015-08-30T02:46:18+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-08-30T02:24:15+00:00</published>
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<id>e0aabc5f6ca7ce1ff8a77cf096891534ff0afae7</id>
<content type='text'>
Also gets rid of pointer casting.
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<pre>
Also gets rid of pointer casting.
</pre>
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</content>
</entry>
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