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<title>dolphin/Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Fully remove wii remote netplay UI code and remove reference to WiimoteReal in NetPlayClient.cpp</title>
<updated>2016-03-02T10:02:15+00:00</updated>
<author>
<name>Rukai</name>
<email>rubickent@gmail.com</email>
</author>
<published>2016-03-01T10:44:44+00:00</published>
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<entry>
<title>[Netplay] Disable Wiimotes</title>
<updated>2016-02-20T04:15:52+00:00</updated>
<author>
<name>Anthony Serna</name>
<email>aserna3@gmail.com</email>
</author>
<published>2016-02-20T04:15:52+00:00</published>
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<entry>
<title>Updated terms in Netplay window.</title>
<updated>2015-09-03T14:36:52+00:00</updated>
<author>
<name>Rukario</name>
<email>rukariosake@yahoo.com</email>
</author>
<published>2015-09-03T11:34:31+00:00</published>
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<entry>
<title>NetPlay: Return mapping arrays and player list vectors directly</title>
<updated>2015-08-18T01:56:25+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-08-16T04:58:15+00:00</published>
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<content type='text'>
Simplifies pad map dialog initialization
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Simplifies pad map dialog initialization
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<entry>
<title>DolphinWX: Break the netplay UI controls into separate classes.</title>
<updated>2015-04-11T05:35:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-04-11T05:24:45+00:00</published>
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