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<title>dolphin/Source/Core/DolphinWX/TASInputDlg.cpp, branch 5.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Movie: Threadsafety Audit</title>
<updated>2016-05-12T23:23:44+00:00</updated>
<author>
<name>EmptyChaos</name>
<email>EmptyChaos@users.noreply.github.com</email>
</author>
<published>2016-05-01T12:09:58+00:00</published>
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<id>e8dfc8e654f7a8a92b126bdcff9e4b86b7463ba9</id>
<content type='text'>
Fix TASInputDlg which was trying to access the GUI without the GUI
lock from the CPU Thread.
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Fix TASInputDlg which was trying to access the GUI without the GUI
lock from the CPU Thread.
</pre>
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</content>
</entry>
<entry>
<title>HW: Remove unnecessary header inclusions</title>
<updated>2016-01-13T07:47:32+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2016-01-13T03:34:13+00:00</published>
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<entry>
<title>InputConfig: Clean up controller management</title>
<updated>2015-11-19T07:41:33+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-10-26T02:28:15+00:00</published>
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</entry>
<entry>
<title>DolphinWX: TAS fixes, take three</title>
<updated>2015-09-12T02:51:31+00:00</updated>
<author>
<name>Jeffrey Pfau</name>
<email>jeffrey@endrift.com</email>
</author>
<published>2015-09-07T09:15:23+00:00</published>
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</entry>
<entry>
<title>DolphinWX: Finish removing bandaid from 704f787</title>
<updated>2015-08-21T05:39:24+00:00</updated>
<author>
<name>Jeffrey Pfau</name>
<email>jeffrey@endrift.com</email>
</author>
<published>2015-08-15T06:50:31+00:00</published>
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<entry>
<title>Frame/TASInputDlg: Remove unused functions</title>
<updated>2015-08-20T00:36:16+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-08-20T00:36:16+00:00</published>
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<entry>
<title>DolphinWX: Ensure TASInputDlg only gets modified on the main thread</title>
<updated>2015-08-12T05:05:18+00:00</updated>
<author>
<name>Jeffrey Pfau</name>
<email>jeffrey@endrift.com</email>
</author>
<published>2015-08-12T05:05:18+00:00</published>
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</entry>
<entry>
<title>Merge pull request #2689 from RisingFog/patch-1</title>
<updated>2015-07-21T01:41:38+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2015-07-21T01:41:38+00:00</published>
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<id>3d6ee7313d10d9be47f9ed3d3f0dbaa737aed954</id>
<content type='text'>
Fix TASInput Crash When Stick Bitmap Is Null</content>
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Fix TASInput Crash When Stick Bitmap Is Null</pre>
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</entry>
<entry>
<title>Fix random hangs when loading savestates with TAS Input</title>
<updated>2015-07-04T01:56:14+00:00</updated>
<author>
<name>Fog</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2015-07-04T01:54:18+00:00</published>
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</entry>
<entry>
<title>Fix TASInput Crash When Stick Bitmap Is Null</title>
<updated>2015-07-03T22:37:35+00:00</updated>
<author>
<name>RGamma</name>
<email></email>
</author>
<published>2015-07-03T15:11:21+00:00</published>
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<id>3639755120815bdae5a343df0638920570cb1750</id>
<content type='text'>
Patch provided by RGamma
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Patch provided by RGamma
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