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<title>dolphin/Source/Core/InputCommon/CMakeLists.txt, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>AboutDialog: Fix compilation with ENABLE_SDL=OFF</title>
<updated>2026-07-29T19:27:06+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
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<published>2026-07-29T19:26:59+00:00</published>
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<entry>
<title>InputCommon: Update to use SDL3 and bump the SDL submodule in Externals to release-3.2.16.</title>
<updated>2025-06-07T21:27:54+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-21T22:43:09+00:00</published>
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<title>InputCommon: Move SDL Device class into its own cpp/h files.</title>
<updated>2025-03-31T04:23:06+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
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<published>2025-03-31T03:46:50+00:00</published>
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<entry>
<title>port to OpenBSD</title>
<updated>2024-04-22T20:50:47+00:00</updated>
<author>
<name>Guilherme Janczak</name>
<email>guilherme.janczak@yandex.com</email>
</author>
<published>2024-04-18T10:58:08+00:00</published>
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<entry>
<title>Merge pull request #12631 from jordan-woyak/remove-osx-input-leftovers</title>
<updated>2024-04-01T21:05:13+00:00</updated>
<author>
<name>OatmealDome</name>
<email>OatmealDome@users.noreply.github.com</email>
</author>
<published>2024-04-01T21:05:13+00:00</published>
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InputCommon: Remove some IOKit leftovers.</content>
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InputCommon: Remove some IOKit leftovers.</pre>
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<entry>
<title>WiimoteEmu: Add user-accessible controls that report the desired state of the IR camera objects.</title>
<updated>2024-03-11T21:49:19+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-01-10T04:26:29+00:00</published>
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<entry>
<title>InputCommon: Remove some IOKit leftovers.</title>
<updated>2024-03-11T06:11:13+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-11T06:11:13+00:00</published>
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<entry>
<title>CMake: Use targets for all optionally-external dependencies</title>
<updated>2023-06-15T06:41:41+00:00</updated>
<author>
<name>TellowKrinkle</name>
<email>tellowkrinkle@gmail.com</email>
</author>
<published>2023-04-16T05:57:34+00:00</published>
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<entry>
<title>Merge pull request #11739 from OatmealDome/iokit-be-gone</title>
<updated>2023-05-19T17:31:40+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2023-05-19T17:31:40+00:00</published>
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<content type='text'>
InputCommon: Remove OSX (IOKit) input backend</content>
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InputCommon: Remove OSX (IOKit) input backend</pre>
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</entry>
<entry>
<title>Support Steam Deck controls directly through hidraw</title>
<updated>2023-05-10T12:28:32+00:00</updated>
<author>
<name>R</name>
<email>rqou@berkeley.edu</email>
</author>
<published>2023-04-19T23:49:50+00:00</published>
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This reads Steam Deck controls bypassing Steam Input. This allows for access to
motion controls as well as independent access to thumb sticks, trackpads, and
back grip buttons.
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This reads Steam Deck controls bypassing Steam Input. This allows for access to
motion controls as well as independent access to thumb sticks, trackpads, and
back grip buttons.
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