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<title>dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h, branch 2412</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>ControllerEmu: Add new "input override" system</title>
<updated>2022-10-03T20:00:21+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2021-03-21T19:27:00+00:00</published>
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</entry>
<entry>
<title>ControllerEmu: Expose gate size setting for octagon analog sticks.</title>
<updated>2022-06-27T03:33:44+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2022-05-20T03:19:17+00:00</published>
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<entry>
<title>InputCommon: Use value of "Modifier" button "Range" setting rather than always applying 50%.</title>
<updated>2022-01-04T20:09:50+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2022-01-04T20:09:50+00:00</published>
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<id>78a9bdf04a5745472b4ea86962cfb75170c1c7ee</id>
<content type='text'>
Make "Clear" button reset "Modifier" "Range" settings to 50%.
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Make "Clear" button reset "Modifier" "Range" settings to 50%.
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</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>InputCommon: add a ton of missing consts</title>
<updated>2021-05-10T20:48:10+00:00</updated>
<author>
<name>Filoppi</name>
<email>filippotarpini@hotmail.it</email>
</author>
<published>2021-05-04T20:47:55+00:00</published>
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<id>a261e61e9e3941d10cf0ef3adf8eac00f722b6db</id>
<content type='text'>
fix some related grammar errors
only the ButtonManager required code changes
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fix some related grammar errors
only the ButtonManager required code changes
</pre>
</div>
</content>
</entry>
<entry>
<title>rename InputCommon/ControllerInterface/Device to CoreDevice</title>
<updated>2021-01-27T22:29:48+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2020-09-15T11:34:41+00:00</published>
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</entry>
<entry>
<title>Virtual Notch settings and UI for octagonal stick</title>
<updated>2020-11-03T22:06:27+00:00</updated>
<author>
<name>Nick Michael</name>
<email>nickmichael@live.co.uk</email>
</author>
<published>2020-10-29T22:11:34+00:00</published>
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</entry>
<entry>
<title>ControllerEmu: code cleanup.</title>
<updated>2018-12-30T16:52:45+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2018-12-30T16:52:45+00:00</published>
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</entry>
<entry>
<title>ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing.</title>
<updated>2018-12-30T15:10:32+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2018-12-30T15:10:32+00:00</published>
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<id>7a00f55cfa6e65e58ebf9f279bfff61f8b0f8c13</id>
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</entry>
<entry>
<title>ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty.</title>
<updated>2018-12-29T22:06:03+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2018-12-29T22:06:03+00:00</published>
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